Hi Dave,
I know exactly what you mean and completely agree with you. There is
one problem though. I often use the mouse to move an object only one
pixel. Mouse "de-boucing" would force me to move objects 2 or 3
pixels into one direction and then 1 or 2 pixels into the opposite
direction. Do you have any suggestions, let's say from a user's point
of view rather than a programmer's point of view, as to how to avoid
this inconvenience? I know that it is possible to use the arrow keys
to move objects one pixel at a time, but somehow I use the mouse all
the time.
Best regards,
Mark
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Op 23-feb-2007, om 13:03 heeft Dave het volgende geschreven:
Hi,
I've been suffering in silence about this for ages!
Has anyone else been driven crazy by the way in which the IDE
selects and then moves objects? What I mean is that it's way too
easy to move an object just by selecting it. e.g. you select it
with a mouse down and accidently move the mouse and then the
objects shifts a couple of pixels. I think the mouse should be "de-
bounced", e.g. any movement within a short period should be
ignored, or better still it shouldn't move the object until it's
been selected by a Mouse Down and a Mouse Up, then to move it you
Mouse Down, or maybe you should only be able to move it by dragging
a certain area.
Anyone agree???
All the Best
Dave
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