Hi Dave,

I know exactly what you mean and completely agree with you. There is one problem though. I often use the mouse to move an object only one pixel. Mouse "de-boucing" would force me to move objects 2 or 3 pixels into one direction and then 1 or 2 pixels into the opposite direction. Do you have any suggestions, let's say from a user's point of view rather than a programmer's point of view, as to how to avoid this inconvenience? I know that it is possible to use the arrow keys to move objects one pixel at a time, but somehow I use the mouse all the time.

Best regards,

Mark

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Op 23-feb-2007, om 13:03 heeft Dave het volgende geschreven:

Hi,

I've been suffering in silence about this for ages!

Has anyone else been driven crazy by the way in which the IDE selects and then moves objects? What I mean is that it's way too easy to move an object just by selecting it. e.g. you select it with a mouse down and accidently move the mouse and then the objects shifts a couple of pixels. I think the mouse should be "de- bounced", e.g. any movement within a short period should be ignored, or better still it shouldn't move the object until it's been selected by a Mouse Down and a Mouse Up, then to move it you Mouse Down, or maybe you should only be able to move it by dragging a certain area.

Anyone agree???

All the Best
Dave


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