At 1:45 AM -0500 9/4/01, Curry Kenworthy wrote:
>I've found something very strange! Actually, a button with an animated icon
>can keep animating while moving with the move command, but it's not
>consistent. If you have your "library" of imported images on one card and
>your sprite on another card, it won't work. But if the animations (every
>animation you will need on the card) are placed on the same card as the
>sprite, it does work. If you have two possible animations and only one
>playing permanently in the card, your sprite will animate while moving for
>the one and freeze for the other!
That sounds like it might have something to do with the alwaysbuffer property, but
it's just a guess.
regards,
gc