Hi, Stefan. To me this sounds like an excellent choice, and I think that the RS wiki would be a great platform for it. There you could also, easily, get assistance from others if you like, help concerning proof-reading, sample pictures or even subject matter. In my opinion this is just what the wiki is for - if you start off the tutorial, it will get "finished" regardless of your personal circumstances. Even if you can't find the energy to go all the way, and I know this kind of work requires a lot of energy, I am sure that the community would greatly appreciate your work and happily expand on it.
Kind regards, Fredrik Bergholtz On 25/05/06, Beg-inner <[EMAIL PROTECTED]> wrote:
Hi Garry and all.. Well I feel really bad that I just dont have had the energy or the peace in my life to get going with my planned Tuts on Char Anim.... =(.. I feel even more sad, when seeing how much ppl on the list really seems to want to get going in just Char Anim.. Much can already be done in RS without having to wait for V6 and some plugins.. I have thought of changing my strategy in my plans for my tuts.. I dont know if that will help me to finish them earlier or make me even to complete them at all.. But I think I have a better chance to release them, if just doing them in parts, and release each part in "Beta" stage of them as they get at least Useable.. Then later on IF it gets completed, then I can polish them up and finalize them into one bigger tut.. Well I can´t promise a thing, since I dont know what life has in store for me.. so I really can´t plan anything.. =( But I will at least try...and we´ll see how far that takes me.. Btw.. For me money isnt at all the question, since I really dont care about money, as long as I just have enough to just survive and maybe slightly more, to not only keep my nose above the "waterline"... I do all things I do, just for the fun of it, and I also feel very good whenever I can help someone, no matter if its in RS, computer stuff in general or things in real life...! Take Care Best Regards Stefan Gustafsson ( Beg-inner ) A Proud Owner and User of Real3D and Realsoft3D.. > It appears it is not the RS development team that has been > sleeping . If only we could light a small fire under the > fat asses of those who have mastered some of the character > animation tools and polygonal modeling tools in an effort to > get them to post tutorials . > > Is it money you want ? How much ? How soon ? How often ? > > TIA . > > studio > www.niagara.com/~studio > www.studiodynamics.net > > >
