Hi, Stefan. To me this sounds like an excellent choice, and I think
that the RS wiki would be a great platform for it. There you could
also, easily, get assistance from others if you like, help concerning
proof-reading, sample pictures or even subject matter. In my opinion
this is just what the wiki is for - if you start off the tutorial, it
will get "finished" regardless of your personal circumstances. Even if
you can't find the energy to go all the way, and I know this kind of
work requires a lot of energy, I am sure that the community would
greatly appreciate your work and happily expand on it.

Kind regards,
Fredrik Bergholtz

On 25/05/06, Beg-inner <[EMAIL PROTECTED]> wrote:
Hi Garry and all..

Well I feel really bad that I just dont have had the energy or the peace in
my life to get going with my planned Tuts on Char Anim.... =(..
I feel even more sad, when seeing how much ppl on the list really seems to
want to get going in just Char Anim..

Much can already be done in RS without having to wait for V6 and some
plugins..

I have thought of changing my strategy in my plans for my tuts.. I dont know
if that will help me to finish them earlier or make me even to complete them
at all..
But I think I have a better chance to release them, if just doing them in
parts, and release each part in "Beta" stage of them as they get at least
Useable..
Then later on IF it gets completed, then I can polish them up and finalize
them into one bigger tut..

Well I can´t promise a thing, since I dont know what life has in store for
me.. so I really can´t plan anything.. =(
But I will at least try...and we´ll see how far that takes me..

Btw..
For me money isnt at all the question, since I really dont care about money,
as long as I just have enough to just survive and maybe slightly more, to
not only keep my nose above the "waterline"...

I do all things I do, just for the fun of it, and I also feel very good
whenever I can help someone, no matter if its in RS, computer stuff in
general or things in real life...!

Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..


>   It appears it is not the RS development team that has been
> sleeping . If only we could light a small fire under the
> fat asses of those who have mastered some of the character
> animation tools and polygonal modeling tools in an effort to
> get them to post tutorials .
>
>  Is it money you want ? How much ? How soon ? How often ?
>
> TIA .
>
> studio
> www.niagara.com/~studio
> www.studiodynamics.net
>
>
>




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