> On the other hand, if you are referring > to the nurnie additions, then just create the desired nurnie object, an > SDS cube set to polygonal for example, and name it "my_nurnie" (note the > underscore) and then select "User" in the "Nurnie Shape" cycle gadget. > This will cause REal GreebleZ! use your object as the nurnie addition. > As mentioned in Issues and Bugs, the dimensions will not necessarily be > exact, depending on the initial structure of your custom nurnie object. > Finally, level obejects can be used as nurnie objects, making it easy to > place more complex structures.
Yes, that's what I meant, I want to change the geometry of the nurnie objects. Thank you, that's really nice! Andreas -- Bis zu 70% Ihrer Onlinekosten sparen: GMX SmartSurfer! Kostenlos downloaden: http://www.gmx.net/de/go/smartsurfer