http://www.nvidia.com/object/3D_Vision_Main.html

:-?


----- Original Message ----- 
From: "Mark Heuymans" <atha...@casema.nl>
To: "Reallist" <user-list@light.realsoft3d.com>
Sent: Sunday, February 07, 2010 4:41 PM
Subject: stereoscopic imagery


> Hi all,
> 
> I saw Avatar in 3d last week, wow - total immersion!
> 
> Rendering stereo images with RS is easy, but viewing it comfortably is 
> another matter. You can view the attached image by crossing your eyes 
> until the two images merge and 'click', but it requires some practice 
> and it can cause headaches.
> 
> Wouldn't it be great if we could watch our own RS animations in 3d! 
> Projection in theaters uses circular polarization filters if I'm not 
> mistaken. A home setup with two identical beamers equipped with these 
> filters would be possible, but how to synchronize them perfectly? I 
> guess it's out of reach until the first 3d screens will appear, and 
> these will be expensive at first...
> 
> The red/green filters destroy color, that's just not good enough any more.
> 
> Any ideas..?
> 
> 
> -Mark H
> 
>

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