http://www.nvidia.com/object/3D_Vision_Main.html
:-? ----- Original Message ----- From: "Mark Heuymans" <atha...@casema.nl> To: "Reallist" <user-list@light.realsoft3d.com> Sent: Sunday, February 07, 2010 4:41 PM Subject: stereoscopic imagery > Hi all, > > I saw Avatar in 3d last week, wow - total immersion! > > Rendering stereo images with RS is easy, but viewing it comfortably is > another matter. You can view the attached image by crossing your eyes > until the two images merge and 'click', but it requires some practice > and it can cause headaches. > > Wouldn't it be great if we could watch our own RS animations in 3d! > Projection in theaters uses circular polarization filters if I'm not > mistaken. A home setup with two identical beamers equipped with these > filters would be possible, but how to synchronize them perfectly? I > guess it's out of reach until the first 3d screens will appear, and > these will be expensive at first... > > The red/green filters destroy color, that's just not good enough any more. > > Any ideas..? > > > -Mark H > >