Hi Arjo, Thanks for the nice words!
>a lot of work indeed It was just under a month and a half but the sets were from old projects. Although not sure that this was a time-saver - confronting the wrong ways I used to do things!!! >I like the style of the textures Thanks. I cant beat procedurals. Simply seems to be how I do this stuff. Any time I shift to colour maps I will usually end up changing things back to procedural surfaces. >The robot has legs, why doesn't he walk I simply didnt have time to get a decent walk cycle going and I have nothing rigged in my archives. So I stuck with the quasi-surfing thing but once I started with it I decided it was possibly a lucky find!! >The timing in the movie is a bit too even Fully agree. A second viewing and this becomes even more evident. I grew aware of the fact that I was rendering to similar frame count takes but too late to do much about it and as with the walking, was up against time, so decided to live with it. There was some documentation that suggested longer takes due to the stereo viewing aspect so I was caught a bit because i like short action takes. > where does the second robot come from Ah, well, where does he come from indeed .... Lol .... I showed the thing to a local client and they missed it too ... that was when it was called "BLUE" .... so I relented and shifted the title to help spell it out a bit. But that's it, refuse to clarify it any more than that. So I'm sorry, but if you miss that one you've missed the story!!! And I dont really care if no one gets it!! Laughter here!! As ever, very many thanks for your words!! :-) Yes, some 2D client stuff in the studio right now but sets for the next anim are coming along well. That material called "terrain" in one of the landscape samples is proving to be very useful!!! Neil ________________________________ From: Arjo Rozendaal <arjo.rozend...@xs4all.nl> To: user-list@light.realsoft3d.com Sent: Wed, 2 June, 2010 6:53:11 PM Subject: RE: QuickTime Mov file - latest episode. Hi Neil, Nice movie! Must have been a lot of work indeed. I like the style of the textures, and overall atmosphere. I've got only a few remarks. The robot has legs, why doesn't he walk then? I know character animation is very difficult, I tried only once in Realsoft and gave up quickly. But when you see legs, you would want to see them move. The timing in the movie is a bit too even. The speed of everything is almost constantly the same. There could be a stronger rhythm IMHO. I found the last part of the movie a bit hard to understand. I mean the part where the robot is going in and out the pyramid. And where does the second robot come from? But I can understand you would rather go on with new ideas, so maybe my remarks are helpful to keep in mind with new projects. Arjo. Van:owner-l...@light.realsoft3d.com [mailto:owner-l...@light.realsoft3d.com] Namens Neil Cooke Verzonden: dinsdag 1 juni 2010 23:57 Aan: UserList RealSoft Onderwerp: QuickTime Mov file - latest episode. Hi List http://www..dimensionzero.co.nz/dz-vids/DZ07-Episode7_lr.mov Should get to it. 120megs or so. Onto the next thing now. N.