Dunno about channels and stuff ... but have often found fade to be
flakey in anims. I dont use it there much any more but it's a totally
useful procedure in stills for me.
N.
On Mon, 21 Feb 2011 09:12:15 +0100, "Matthias Kappenberg"
<m...@the-dimension.com> wrote:
Maybe use Tags instead of custom channels....
For "Fade" a simlple float tag....
My 5 Cent.
Matthias
----- Original Message -----
From: "Beg-inner" <begg...@telia.com>
To: <user-list@light.realsoft3d.com>
Sent: Monday, February 21, 2011 1:51 AM
Subject: Re: Not all channels are created equal.
Hi Martin..
Custom channels are not showing up at all in the chor win, at least
not in
the Input Tabs Attributes list...
So I guess they cant be used.
Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..
Have you tried outputing fade to a custom channel and then using
this
channel instead of the original fade channel?
I have no clue if this could work, but perhaps it will?
Greets
Martin
-------- Original-Nachricht --------
Datum: Sat, 19 Feb 2011 08:19:06 -0500
Von: Jean-Sebastien Perron <j...@neuroworld.ws>
An: user-list@light.realsoft3d.com
Betreff: Re: Not all channels are created equal.
It does not work.
Fade cannot be used as a driver for a choreography. Why?
Jean-Sebastien Perron
www.NeuroWorld.ws
On 11-02-19 04:02 AM, Matthias Kappenberg wrote:
> Better try "above"....
> If I'm right RS is working "hierarchical" in the "trees".
>
> Matthias
>
>
> ----- Original Message -----
> From: "Jean-Sebastien Perron"<j...@neuroworld.ws>
> To:<user-list@light.realsoft3d.com>
> Sent: Saturday, February 19, 2011 6:01 AM
> Subject: BUG : Not all channels are created equal.
>
>
>> In the keyframer object inside the choreography window :
>> If you chose the Fade channel as an input to replace time as
the
>> driver
>> for a choreography it will not work.
>> If you chose a channel that is updated in the user interface
such as
any
>> transformation channels, it will work.
>>
>> It's like not all channels are computed in the user interface,
only
>> the
>> one needed.
>> Fade is only updated when rendering. Am I right?
>>
>> Does the order matter? Must the controller be above the other
>> keyframer
>> in the choreography window?
>>
>> Also, if you press the play button, the properties window will
not
>> update the values in realtime.
>> Only if you move the slider.
>>
>> Jean-Sebastien Perron
>> www.NeurWorld.ws
>>
>
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