Bhaskar,

I think I am unstuck. The performance numbers I sent after throttling were due to a one character error in business logic. I think I now have something good enough to work with for now. I will repost if I encounter further unexpected issues.

Adding application-level throttling ends up resolving both my symptom of slow/failing checkpoints, and also my symptom of crashes during long runs.

Many thanks!


Jeff


On 6/20/20 11:46 AM, Jeff Henrikson wrote:
Bhaskar,

 > Glad to know some progress.

Yeah, some progress.  Yet overnight run didn't look as good as I hoped.

The throttling required to not crash during snapshots seems to be quite different from the throttling required to crash not during snapshots. So the lowest common denominator is quite a large performance penalty.

What's worse, the rate of input that makes the snapshot performance go from good to bad seems to change significantly as the state size grows. Here is checkpoint history from an overnight run.

Parameters:

     - 30 minutes minimum between snapshots
     - incremental snapshot mode
     - inputs throttled to 100 events per sec per input per slot,
       which is around 1/4 of the unthrottled throughput

Checkpoint history:

    ID    Status    Acknowledged    Trigger Time    Latest Acknowledgement    End to End Duration    State Size    Buffered During Alignment     12    COMPLETED    304/304    8:52:22    10:37:18    1h 44m 55s 60.5 GB    0 B     11    COMPLETED    304/304    6:47:03    8:22:19    1h 35m 16s 53.3 GB    0 B     10    COMPLETED    304/304    5:01:20    6:17:00    1h 15m 39s 41.0 GB    0 B     9    COMPLETED    304/304    3:47:43    4:31:19    43m 35s    34.1 GB    0 B     8    COMPLETED    304/304    2:40:58    3:17:42    36m 43s    27.8 GB    0 B     7    COMPLETED    304/304    1:39:15    2:10:57    31m 42s    23.1 GB    0 B     6    COMPLETED    304/304    0:58:02    1:09:13    11m 11s    17.4 GB    0 B     5    COMPLETED    304/304    0:23:27    0:28:01    4m 33s    14.3 GB    0 B     4    COMPLETED    304/304    23:52:29    23:53:26    56s    12.7 GB    0 B     3    COMPLETED    304/304    23:20:59    23:22:28    1m 29s    10.8 GB    0 B     2    COMPLETED    304/304    22:46:17    22:50:58    4m 40s    7.40 GB    0 B

As you can see, GB/minute varies drastically.  GB/minute also varies drastically with full checkpoint mode.

I'm pleased that it hasn't crashed yet.  Yet I'm concerned that with the checkpoint GB/minute getting so slow, it will crash soon.

I'm really wishing state.backend.async=false worked for RocksDbStateBackend.

I'm also wondering if my throttler would improve if I just connected to the REST api to ask if any checkpoint is in progress, and then paused inputs accordingly.  Effectively state.backend.async=false via hacked application code.

 > Where are you updating your state here? I
 > couldn't find any flink managed state here.

The only updates to state I make are through the built-in DataStream.cogroup.  A unit test (without RocksDB loaded) of the way I use .cogroup shows exactly two ways that .cogroup calls an implementation of AppendingState.add.  I summarize those below.

The two AppendingState subclasses invoked are HeapListState and HeapReducingState.  Neither have a support attribute on them, such as MapState's @PublicEvolving.

 > I suggested updating the flink managed state using onTimer over an
 > interval equal to the checkpoint interval.

So the onTimer method, with interval set to the checkpoint interval. Interesting.

It looks like the closest subclass for my use case use would be either KeyedCoProcessFunction.  Let me see if I understand concretely the idea:

1) between checkpoints, read join input and write join output, by loading any state reads from external state, but buffering all state changes in memory in some kind of data structure.

2) whenever a checkpoint arrived or the memory consumed by buffered writes gets too big, flush the writes to state.

Is that the gist of the idea about .onTimer?


Jeff



There are two paths from .coGroup to AppendingState.add

     path 1 of 2: .coGroup to HeapListState

         add:90, HeapListState {org.apache.flink.runtime.state.heap}
        processElement:203, EvictingWindowOperator {org.apache.flink.streaming.runtime.operators.windowing}         processElement:164, StreamOneInputProcessor {org.apache.flink.streaming.runtime.io}         processInput:143, StreamOneInputProcessor {org.apache.flink.streaming.runtime.io}


org.apache.flink.streaming.runtime.operators.windowing.EvictingWindowOperator#processElement

               (windowAssigner is an instance of GlobalWindows)

                 @Override
                public void processElement(StreamRecord<IN> element) throws Exception {                     final Collection<W> elementWindows = windowAssigner.assignWindows(                             element.getValue(), element.getTimestamp(), windowAssignerContext);

                    //if element is handled by none of assigned elementWindows
                     boolean isSkippedElement = true;

                    final K key = this.<K>getKeyedStateBackend().getCurrentKey();

                     if (windowAssigner instanceof MergingWindowAssigner) {
                 . . .
                     } else {
                         for (W window : elementWindows) {

                             // check if the window is already inactive
                             if (isWindowLate(window)) {
                                 continue;
                             }
                             isSkippedElement = false;

evictingWindowState.setCurrentNamespace(window);
                             evictingWindowState.add(element);

         =>

             org.apache.flink.runtime.state.heap.HeapListState#add:
                     @Override
                     public void add(V value) {
                        Preconditions.checkNotNull(value, "You cannot add null to a ListState.");

                         final N namespace = currentNamespace;

                         final StateTable<K, N, List<V>> map = stateTable;
                         List<V> list = map.get(namespace);

                         if (list == null) {
                             list = new ArrayList<>();
                             map.put(namespace, list);
                         }
                         list.add(value);
                     }

     path 2 of 2: .coGroup to HeapReducingState

            add:95, HeapReducingState {org.apache.flink.runtime.state.heap}             onElement:49, CountTrigger {org.apache.flink.streaming.api.windowing.triggers}             onElement:898, WindowOperator$Context {org.apache.flink.streaming.runtime.operators.windowing}             processElement:210, EvictingWindowOperator {org.apache.flink.streaming.runtime.operators.windowing}             processElement:164, StreamOneInputProcessor {org.apache.flink.streaming.runtime.io}             processInput:143, StreamOneInputProcessor {org.apache.flink.streaming.runtime.io}

             @Override
            public void processElement(StreamRecord<IN> element) throws Exception {                 final Collection<W> elementWindows = windowAssigner.assignWindows(                         element.getValue(), element.getTimestamp(), windowAssignerContext);

                 //if element is handled by none of assigned elementWindows
                 boolean isSkippedElement = true;

                final K key = this.<K>getKeyedStateBackend().getCurrentKey();

                 if (windowAssigner instanceof MergingWindowAssigner) {
             . . .
                 } else {
                     for (W window : elementWindows) {

                         // check if the window is already inactive
                         if (isWindowLate(window)) {
                             continue;
                         }
                         isSkippedElement = false;

                         evictingWindowState.setCurrentNamespace(window);
                         evictingWindowState.add(element);

                         triggerContext.key = key;
                         triggerContext.window = window;
                         evictorContext.key = key;
                         evictorContext.window = window;

                        TriggerResult triggerResult = triggerContext.onElement(element);

         =>
                public TriggerResult onElement(StreamRecord<IN> element) throws Exception {                     return trigger.onElement(element.getValue(), element.getTimestamp(), window, this);

         =>

             @Override
            public TriggerResult onElement(Object element, long timestamp, W window, TriggerContext ctx) throws Exception {                 ReducingState<Long> count = ctx.getPartitionedState(stateDesc);
                 count.add(1L);

         =>

             org.apache.flink.runtime.state.heap.HeapReducingState#add
                   @Override
                   public void add(V value) throws IOException {

                       if (value == null) {



On 6/19/20 8:22 PM, Vijay Bhaskar wrote:
Glad to know some progress. Where are you updating your state here? I couldn't find any flink managed state here. I suggested updating the flink managed state using onTimer over an interval equal to the checkpoint interval.

In your case since you do throttling, it helped to maintain the fixed rate per slot. Before the rate was sporadic.
It's definitely an IO bottleneck.

So now you can think of decoupling stateless scanning and stateful joins.
For example you can keep a stateless scan as separate flink job and keep its output in some Kafka kind of store.

 From there you start your stateful joins. This would help focussing on your stateful job in much better fashion

Regards
Bhaskar




On Sat, Jun 20, 2020 at 4:49 AM Jeff Henrikson <jehenri...@gmail.com <mailto:jehenri...@gmail.com>> wrote:

    Bhaskar,

    Based on your idea of limiting input to get better checkpoint behavior,
    I made a ProcessFunction that constraints to a number of events per
    second per slot per input.  I do need to do some stateless input
    scanning before joins.  The stateless part needs to be fast and does no
    impact snapshots.  So I inserted the throttling after the input
    preprocessing but before the stateful transformations.  There is a
    significant difference of snapshot throughput (often 5x or larger) when
    I change the throttle between 200 and 300 events per second (per slot
    per input).

    Hope the throttling keeps being effective as I keep the job running
    longer.

    Odd.  But likely a very effective way out of my problem.

    I wonder what drives it . . .  Thread contention?  IOPS contention?

    See ProcessFunction code below.

    Many thanks!


    Jeff



    import org.apache.flink.streaming.api.functions.ProcessFunction
    import org.apache.flink.util.Collector

    // Set eventsPerSecMax to -1 to disable the throttle
    // TODO: Actual number of events can be slightly larger
    // TODO: Remove pause correlation with system clock

    case class Throttler[T](eventsPerSecMax : Double) extends
    ProcessFunction[T,T] {
        var minutePrev = 0
        var numEvents = 0
        def minutes() = {
          val ms = System.currentTimeMillis()
          (ms / 1000 / 60).toInt
        }
        def increment() = {
          val m = minutes()
          if(m != minutePrev) {
            numEvents = 0
          }
          numEvents += 1
        }
        def eps() = {
          numEvents/60.0
        }
        override def processElement(x: T, ctx: ProcessFunction[T,
    T]#Context,
    out: Collector[T]): Unit = {
          increment()
          if(eventsPerSecMax > 0 && eps() > eventsPerSecMax) {
            Thread.sleep(1000L)
          }
          out.collect(x)
        }
    }

    On 6/19/20 9:16 AM, Jeff Henrikson wrote:
     > Bhaskar,
     >
     > Thank you for your thoughtful points.
     >
     >  > I want to discuss more on points (1) and (2)
     >  > If we take care of them  rest will be good
     >  >
     >  > Coming to (1)
     >  >
     >  > Please try to give reasonable checkpoint interval time for
    every job.
     >  > Minum checkpoint interval recommended by flink community is 3
    minutes
     >  > I thin you should give minimum 3 minutes checkpoint interval
    for all
     >
     > I have spent very little time testing with checkpoint intervals
    of under
     > 3 minutes.  I frequently test with intervals of 5 minutes and of 30
     > minutes.  I also test with checkpoint intervals such as 60
    minutes, and
     > never (manual only).  In terms of which exceptions get thrown, I
    don't
     > see much difference between 5/30/60, I don't see a lot of difference.
     >
     > Infinity (no checkpoint internal) seems to be an interesting value,
     > because before crashing, it seems to process around twice as much
    state
     > as with any finite checkpoint interval.  The largest savepoints I
    have
     > captured have been manually triggered using the /job/:jobid/stop
    REST
     > API.  I think it helps for the snapshot to be synchronous.
     >
     > One curiosity about the /job/:jobid/stop command is that from
    time of
     > the command, it often takes many minutes for the internal
    processing to
     > stop.
     >
     > Another curiosity about /job/:jobid/stop command is that sometimes
     > following a completed savepoint, the cluster goes back to running!
     >
     >  > Coming to (2)
     >  >
     >  > What's your input data rate?
     >
     > My application involves what I will call "main" events that are
    enriched
     > by "secondary" events.  While the secondary events have several
     > different input streams, data types, and join keys, I will
    estimate the
     > secondary events all together.  My estimate for input rate is as
    follows:
     >
     >      50M "main" events
     >      50 secondary events for each main event, for a
     >          total of around 2.5B input events
     >      8 nodes
     >      20 hours
     >
     > Combining these figures, we can estimate:
     >
     >      50000000*50/8/20/3600 = 4340 events/second/node
     >
     > I don't see how to act on your advice for (2).  Maybe your idea
    is that
     > during backfill/bootstrap, I artificially throttle the inputs to my
     > application?
     >
     > 100% of my application state is due to .cogroup, which manages a
     > HeapListState on its own.  I cannot think of any controls for
    changing
     > how .cogroup handles internal state per se.  I will paste below the
     > Flink code path that .cogroup uses to update its internal state
    when it
     > runs my application.
     >
     > The only control I can think of with .cogroup that indirectly
    impacts
     > internal state is delayed triggering.
     >
     > Currently I use a trigger on every event, which I understand
    creates a
     > suboptimal number of events.  I previously experimented with delayed
     > triggering, but I did not get good results.
     >
     > Just now I tried again ContinuousProcessingTimeTrigger of 30
    seconds,
     > with rocksdb.timer-service.factory: heap, and a 5 minute checkpoint
     > interval.  The first checkpoint failed, which has been rare when
    I use
     > all the same parameters except for triggering on every event. So it
     > looks worse not better.
     >
     > Thanks again,
     >
     >
     > Jeff Henrikson
     >
     >
     >
     >
     > On 6/18/20 11:21 PM, Vijay Bhaskar wrote:
     >> Thanks for the reply.
     >> I want to discuss more on points (1) and (2)
     >> If we take care of them  rest will be good
     >>
     >> Coming to (1)
     >>
     >> Please try to give reasonable checkpoint interval time for every
    job.
     >> Minum checkpoint interval recommended by flink community is 3
    minutes
     >> I thin you should give minimum 3 minutes checkpoint interval for all
     >>
     >> Coming to (2)
     >>
     >> What's your input data rate?
     >> For example you are seeing data at 100 msg/sec, For each message if
     >> there is state changing and you are updating the state with
    RocksDB,
     >> it's going to
     >> create 100 rows in 1 second at RocksDb end, On the average if 50
     >> records have changed each second, even if you are using RocksDB
     >> differentialstate = true,
     >> there is no use. Because everytime 50% is new rows getting
    added. So
     >> the best bet is to update records with RocksDB only once in your
     >> checkpoint interval.
     >> Suppose your checkpoint interval is 5 minutes. If you update
    RocksDB
     >> state once in 5 minutes, then the rate at which new records
    added to
     >> RocksDB  will be 1 record/5min.
     >> Whereas in your original scenario, 30000 records added to
    rocksDB in 5
     >> min. You can save 1:30000 ratio of records in addition to RocksDB.
     >> Which will save a huge
     >> redundant size addition to RocksDB. Ultimately your  state is
    driven
     >> by your checkpoint interval. From the input source you will go
    back 5
     >> min back and read the state, similarly from RocksDB side
     >> also you can have a state update once in 5 min should work.
    Otherwise
     >> even if you add state there is no use.
     >>
     >> Regards
     >> Bhaskar
     >>
     >> Try to update your RocksDB state in an interval equal to the
     >> checkpoint interval. Otherwise in my case many times what's
    observed is
     >> state size grows unnecessarily.
     >>
     >> On Fri, Jun 19, 2020 at 12:42 AM Jeff Henrikson
    <jehenri...@gmail.com <mailto:jehenri...@gmail.com>
     >> <mailto:jehenri...@gmail.com <mailto:jehenri...@gmail.com>>> wrote:
     >>
     >>     Vijay,
     >>
     >>     Thanks for your thoughts.  Below are answers to your questions.
     >>
     >>       > 1. What's your checkpoint interval?
     >>
     >>     I have used many different checkpoint intervals, ranging from 5
     >> minutes
     >>     to never.  I usually setMinPasueBetweenCheckpoints to the same
     >> value as
     >>     the checkpoint interval.
     >>
     >>       > 2. How frequently are you updating the state into RocksDB?
     >>
     >>     My understanding is that for .cogroup:
     >>
     >>         - Triggers control communication outside the operator
     >>         - Evictors control cleanup of internal state
     >>         - Configurations like write buffer size control the
    frequency of
     >>     state change at the storage layer
     >>         - There is no control for how frequently the window state
     >>     updates at
     >>     the layer of the RocksDB api layer.
     >>
     >>     Thus, the state update whenever data is ingested.
     >>
     >>       > 3. How many task managers are you using?
     >>
     >>     Usually I have been running with one slot per taskmanager.     28GB of
     >>     usable ram on each node.
     >>
     >>       > 4. How much data each task manager handles while taking the
     >>     checkpoint?
     >>
     >>     Funny you should ask.  I would be okay with zero.
     >>
     >>     The application I am replacing has a latency of 36-48 hours,
    so if I
     >>     had
     >>     to fully stop processing to take every snapshot
    synchronously, it
     >> might
     >>     be seen as totally acceptable, especially for initial
    bootstrap.
     >> Also,
     >>     the velocity of running this backfill is approximately 115x real
     >>     time on
     >>     8 nodes, so the steady-state run may not exhibit the failure
    mode in
     >>     question at all.
     >>
     >>     It has come as some frustration to me that, in the case of
     >>     RocksDBStateBackend, the configuration key state.backend.async
     >>     effectively has no meaningful way to be false.
     >>
     >>     The only way I have found in the existing code to get a
    behavior like
     >>     synchronous snapshot is to POST to /jobs/<jobID>/stop with
     >> drain=false
     >>     and a URL.  This method of failing fast is the way that I
    discovered
     >>     that I needed to increase transfer threads from the default.
     >>
     >>     The reason I don't just run the whole backfill and then take one
     >>     snapshot is that even in the absence of checkpoints, a very
    similar
     >>     congestion seems to take the cluster down when I am say
    20-30% of the
     >>     way through my backfill.
     >>
     >>     Reloading from my largest feasible snapshot makes it
    possible to make
     >>     another snapshot a bit larger before crash, but not by much.
     >>
     >>     On first glance, the code change to allow
    RocksDBStateBackend into a
     >>     synchronous snapshots mode looks pretty easy.  Nevertheless,
    I was
     >>     hoping to do the initial launch of my application without
    needing to
     >>     modify the framework.
     >>
     >>     Regards,
     >>
     >>
     >>     Jeff Henrikson
     >>
     >>
     >>     On 6/18/20 7:28 AM, Vijay Bhaskar wrote:
     >>      > For me this seems to be an IO bottleneck at your task
    manager.
     >>      > I have a couple of queries:
     >>      > 1. What's your checkpoint interval?
     >>      > 2. How frequently are you updating the state into RocksDB?
     >>      > 3. How many task managers are you using?
     >>      > 4. How much data each task manager handles while taking the
     >>     checkpoint?
     >>      >
     >>      > For points (3) and (4) , you should be very careful. I
    feel you
     >> are
     >>      > stuck at this.
     >>      > You try to scale vertically by increasing more CPU and
    memory for
     >>     each
     >>      > task manager.
     >>      > If not, try to scale horizontally so that each task
    manager IO
     >>     gets reduces
     >>      > Apart from that check is there any bottleneck with the file
     >> system.
     >>      >
     >>      > Regards
     >>      > Bhaskar
     >>      >
     >>      >
     >>      >
     >>      >
     >>      >
     >>      > On Thu, Jun 18, 2020 at 5:12 PM Timothy Victor
    <vict...@gmail.com <mailto:vict...@gmail.com>
     >>     <mailto:vict...@gmail.com <mailto:vict...@gmail.com>>
     >>      > <mailto:vict...@gmail.com <mailto:vict...@gmail.com>
    <mailto:vict...@gmail.com <mailto:vict...@gmail.com>>>> wrote:
     >>      >
     >>      >     I had a similar problem.   I ended up solving by not
     >> relying on
     >>      >     checkpoints for recovery and instead re-read my input
    sources
     >>     (in my
     >>      >     case a kafka topic) from the earliest offset and
    rebuilding
     >>     only the
     >>      >     state I need.  I only need to care about the past 1 to 2
     >> days of
     >>      >     state so can afford to drop anything older.   My recovery
     >>     time went
     >>      >     from over an hour for just the first checkpoint to
    under 10
     >>     minutes.
     >>      >
     >>      >     Tim
     >>      >
     >>      >     On Wed, Jun 17, 2020, 11:52 PM Yun Tang
    <myas...@live.com <mailto:myas...@live.com>
     >>     <mailto:myas...@live.com <mailto:myas...@live.com>>
     >>      >     <mailto:myas...@live.com <mailto:myas...@live.com>
    <mailto:myas...@live.com <mailto:myas...@live.com>>>> wrote:
     >>      >
     >>      >         Hi Jeff
     >>      >
     >>      >          1. "after around 50GB of state, I stop being able to
     >>     reliably
     >>      >             take checkpoints or savepoints. "
     >>      >             What is the exact reason that job cannot complete
     >>      >             checkpoint? Expired before completing or
    decline by
     >> some
     >>      >             tasks? The former one is manly caused by high
     >>     back-pressure
     >>      >             and the later one is mainly due to some internal
     >> error.
     >>      >          2. Have you checked what reason the remote task
    manager
     >>     is lost?
     >>      >             If the remote task manager is not crashed, it
    might
     >>     be due
     >>      >             to GC impact, I think you might need to check
     >>     task-manager
     >>      >             logs and GC logs.
     >>      >
     >>      >         Best
     >>      >         Yun Tang
     >>      >
     >>
 ------------------------------------------------------------------------
     >>      >         *From:* Jeff Henrikson <jehenri...@gmail.com
    <mailto:jehenri...@gmail.com>
     >>     <mailto:jehenri...@gmail.com <mailto:jehenri...@gmail.com>>
     >>      >         <mailto:jehenri...@gmail.com
    <mailto:jehenri...@gmail.com>
     >> <mailto:jehenri...@gmail.com <mailto:jehenri...@gmail.com>>>>
     >>      >         *Sent:* Thursday, June 18, 2020 1:46
     >>      >         *To:* user <user@flink.apache.org
    <mailto:user@flink.apache.org>
     >>     <mailto:user@flink.apache.org
    <mailto:user@flink.apache.org>> <mailto:user@flink.apache.org
    <mailto:user@flink.apache.org>
     >>     <mailto:user@flink.apache.org <mailto:user@flink.apache.org>>>>
     >>      >         *Subject:* Trouble with large state
     >>      >         Hello Flink users,
     >>      >
     >>      >         I have an application of around 10 enrichment
    joins.  All
     >>     events
     >>      >         are
     >>      >         read from kafka and have event timestamps.  The
    joins are
     >>     built
     >>      >         using
     >>      >         .cogroup, with a global window, triggering on every 1
     >>     event, plus a
     >>      >         custom evictor that drops records once a newer
    record
     >> for the
     >>      >         same ID
     >>      >         has been processed.  Deletes are represented by empty
     >>     events with
     >>      >         timestamp and ID (tombstones). That way, we can drop
     >>     records when
     >>      >         business logic dictates, as opposed to when a maximum
     >>     retention
     >>      >         has been
     >>      >         attained.  The application runs
    RocksDBStateBackend, on
     >>      >         Kubernetes on
     >>      >         AWS with local SSDs.
     >>      >
     >>      >         Unit tests show that the joins produce expected
     >> results.     On an
     >>      >         8 node
     >>      >         cluster, watermark output progress seems to
    indicate I
     >>     should be
     >>      >         able to
     >>      >         bootstrap my state of around 500GB in around 1
    day.  I am
     >>     able
     >>      >         to save
     >>      >         and restore savepoints for the first half an hour
    of run
     >>     time.
     >>      >
     >>      >         My current trouble is that after around 50GB of
    state,
     >> I stop
     >>      >         being able
     >>      >         to reliably take checkpoints or savepoints.  Some
    time
     >> after
     >>      >         that, I
     >>      >         start getting a variety of failures where the first
     >>     suspicious
     >>      >         log event
     >>      >         is a generic cluster connectivity error, such as:
     >>      >
     >>      >               1) java.io.IOException: Connecting the channel
     >> failed:
     >>      >         Connecting
     >>      >               to remote task manager +
    '/10.67.7.101:38955 <http://10.67.7.101:38955>
     >>     <http://10.67.7.101:38955>
     >>      >         <http://10.67.7.101:38955>' has failed. This
     >>      >               might indicate that the remote task manager has
     >>     been lost.
     >>      >
     >>      >               2) org.apache.flink.runtime.io
    <http://org.apache.flink.runtime.io>
     >>     <http://org.apache.flink.runtime.io>.network.netty.exception
     >>      >               .RemoteTransportException: Connection
    unexpectedly
     >>     closed
     >>      >         by remote
     >>      >               task manager 'null'. This might indicate
    that the
     >>     remote task
     >>      >               manager was lost.
     >>      >
     >>      >               3) Association with remote system
     >>      >               [akka.tcp://flink@10.67.6.66:34987
    <http://flink@10.67.6.66:34987>
     >>     <http://flink@10.67.6.66:34987>
     >>      >         <http://flink@10.67.6.66:34987>] has failed,
    address is
     >> now
     >>      >               gated for [50] ms. Reason: [Association
    failed with
     >>      >               [akka.tcp://flink@10.67.6.66:34987
    <http://flink@10.67.6.66:34987>
     >>     <http://flink@10.67.6.66:34987>
     >>      >         <http://flink@10.67.6.66:34987>]] Caused by:
     >>      >               [java.net <http://java.net>
    <http://java.net>.NoRouteToHostException:
     >>     No route to host]
     >>      >
     >>      >         I don't see any obvious out of memory errors on the
     >>     TaskManager UI.
     >>      >
     >>      >         Adding nodes to the cluster does not seem to
    increase the
     >>     maximum
     >>      >         savable state size.
     >>      >
     >>      >         I could enable HA, but for the time being I have been
     >>     leaving it
     >>      >         out to
     >>      >         avoid the possibility of masking deterministic
    faults.
     >>      >
     >>      >         Below are my configurations.
     >>      >
     >>      >         Thanks in advance for any advice.
     >>      >
     >>      >         Regards,
     >>      >
     >>      >
     >>      >         Jeff Henrikson
     >>      >
     >>      >
     >>      >
     >>      >         Flink version: 1.10
     >>      >
     >>      >         Configuration set via code:
     >>      >               parallelism=8
     >>      >               maxParallelism=64
     >>      > setStreamTimeCharacteristic(TimeCharacteristic.EventTime)
     >>      >
     >> setCheckpointingMode(CheckpointingMode.AT_LEAST_ONCE)
     >>      >               setTolerableCheckpointFailureNumber(1000)
     >>      >               setMaxConcurrentCheckpoints(1)
     >>      >
     >>      >
     >>
 enableExternalizedCheckpoints(ExternalizedCheckpointCleanup.RETAIN_ON_CANCELLATION)
     >>
     >>      >               RocksDBStateBackend
     >>      > setPredefinedOptions(PredefinedOptions.FLASH_SSD_OPTIMIZED)
     >>      >               setNumberOfTransferThreads(25)
     >>      >               setDbStoragePath points to a local nvme SSD
     >>      >
     >>      >         Configuration in flink-conf.yaml:
     >>      >
     >>      >               jobmanager.rpc.address: localhost
     >>      >               jobmanager.rpc.port: 6123
     >>      >               jobmanager.heap.size: 28000m
     >>      >               taskmanager.memory.process.size: 28000m
     >>      >               taskmanager.memory.jvm-metaspace.size: 512m
     >>      >               taskmanager.numberOfTaskSlots: 1
     >>      >               parallelism.default: 1
     >>      >               jobmanager.execution.failover-strategy: full
     >>      >
     >>      >               cluster.evenly-spread-out-slots: false
     >>      >
     >>      >               taskmanager.memory.network.fraction:
    0.2           #
     >>      >         default 0.1
     >>      > taskmanager.memory.framework.off-heap.size: 2GB
     >>      >               taskmanager.memory.task.off-heap.size: 2GB
     >>      >     taskmanager.network.memory.buffers-per-channel: 32
     >>     # default 2
     >>      >               taskmanager.memory.managed.fraction: 0.4     #
     >> docs say
     >>      >         default 0.1, but something seems to set 0.4
     >>      >               taskmanager.memory.task.off-heap.size:
    2048MB      #
     >>      >         default 128M
     >>      >
     >>      >               state.backend.fs.memory-threshold: 1048576
     >>      >               state.backend.fs.write-buffer-size: 10240000
     >>      >               state.backend.local-recovery: true
     >>      >               state.backend.rocksdb.writebuffer.size: 64MB
     >>      >               state.backend.rocksdb.writebuffer.count: 8
     >>      >     state.backend.rocksdb.writebuffer.number-to-merge: 4
     >>      >     state.backend.rocksdb.timer-service.factory: heap
     >>      >               state.backend.rocksdb.block.cache-size:
    64000000 #
     >>     default 8MB
     >>      >               state.backend.rocksdb.write-batch-size:
    16000000 #
     >>     default 2MB
     >>      >
     >>      >               web.checkpoints.history: 250
     >>      >
     >>


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