Apache Flex SDKs do not bundle the Adobe SDKs because they are build pre-requisites, in the same category as Visual Studio or a JDK.
If you used the Installer to get both the Apache Flex SDK and the Adobe SDKs, then you accepted the Adobe license when you used the Installer. As long as you are not distributing copies of the Adobe SDKs outside of the scope of the license, you can copy the Apache SDK and Adobe SDKs from one computer to another which probably includes your build server, without further need to accept licenses. The scope of the license is the scope of authority you have. If you work for some company, then you are accepting the license on behalf of the company and can copy the Adobe SDKs from one company computer to another company computer. HTH. At least, that's the way I understand it. -Alex On 12/8/15, 10:00 AM, "mark goldin" <[email protected]> wrote: >If I just copy Apache SDKs to my build server how do I accept these >licenses? > > >On Tue, Dec 8, 2015 at 11:57 AM Alex Harui <[email protected]> wrote: > >> >> >> On 12/8/15, 9:40 AM, "mark goldin" <[email protected]> wrote: >> >> >I am using a build server to build Flex swf files. Flex code is created >> >using SDK 4.13.0. Do I need any Adobe license to successfully generate >>swf >> >files? >> >> Apache Flex releases use the Adobe Flash SDK (playerglobal.swc) and AIR >> SDK to generate SWFs, so you have to accept the licenses for those Adobe >> SDKs. That shouldn't have anything to do with Flash Builder unless your >> build server is launching Flash Builder to try to execute the build, >>which >> I hope isn't the case. >> >> -Alex >> >>
