Thank you very much! On Tue, Dec 8, 2015 at 12:21 PM Alex Harui <[email protected]> wrote:
> Apache Flex SDKs do not bundle the Adobe SDKs because they are build > pre-requisites, in the same category as Visual Studio or a JDK. > > If you used the Installer to get both the Apache Flex SDK and the Adobe > SDKs, then you accepted the Adobe license when you used the Installer. As > long as you are not distributing copies of the Adobe SDKs outside of the > scope of the license, you can copy the Apache SDK and Adobe SDKs from one > computer to another which probably includes your build server, without > further need to accept licenses. > > The scope of the license is the scope of authority you have. If you work > for some company, then you are accepting the license on behalf of the > company and can copy the Adobe SDKs from one company computer to another > company computer. > > HTH. At least, that's the way I understand it. > > -Alex > > On 12/8/15, 10:00 AM, "mark goldin" <[email protected]> wrote: > > >If I just copy Apache SDKs to my build server how do I accept these > >licenses? > > > > > >On Tue, Dec 8, 2015 at 11:57 AM Alex Harui <[email protected]> wrote: > > > >> > >> > >> On 12/8/15, 9:40 AM, "mark goldin" <[email protected]> wrote: > >> > >> >I am using a build server to build Flex swf files. Flex code is created > >> >using SDK 4.13.0. Do I need any Adobe license to successfully generate > >>swf > >> >files? > >> > >> Apache Flex releases use the Adobe Flash SDK (playerglobal.swc) and AIR > >> SDK to generate SWFs, so you have to accept the licenses for those Adobe > >> SDKs. That shouldn't have anything to do with Flash Builder unless your > >> build server is launching Flash Builder to try to execute the build, > >>which > >> I hope isn't the case. > >> > >> -Alex > >> > >> > >
