Interesting! We're currently looking at providing both of these options 
actually, but I'm curious why you say that? Does the revenue that you get from 
your applications depend upon the number of users that actually use it, or the 
number of developers that are involved in its creation..?!

We'd been looking at various models and seeing what folk are using (Unity, 
Unreal, and some others), there's still some internal discussions to conclude 
and approvals needed from higher up, but ultimately I think that all the 
numbers being discussed are going to be pretty competitive and won't break the 
bank!


cheers

  Andrew


-----Original Message-----
From: Paulus de B. [mailto:[email protected]] 
Sent: 31 May 2019 09:07
To: [email protected]
Subject: [EXTERNAL] RE: Adobe AIR Maintenance and support changes

If it is per seat licensing for the end users we are out.

Per seat licensing for developers is OK.



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