Hi Jane, I'd say that you'll have to go through the Tao documentation [1] and get a good OpenGL tutorial [2]. Note that the Tao distribution contains the NeHe tutorial ported to C#.
I don't remember much of my OpenGL years but I think zoom doesn't exist per se, instead you change the view matrix. Have a look at [3]. - Sylvain [1] http://taoframework.com/project [2] http://nehe.gamedev.net/ [3] http://www.opengl.org/resources/faq/technical/viewing.htm jane janet a écrit : > > Hi all, > Me again. > I wanna know how to zoom my application windows using Tao framework. > I have no experience in this stuff. > Please tell me clearly. > > All the best, > > Jane > > *Jane* > > > ------------------------------------------------------------------------ > Helping your favorite cause is as easy as instant messaging. You IM, > we give. Learn more. > <http://im.live.com/Messenger/IM/Home/?source=text_hotmail_join> > ------------------------------------------------------------------------ > > _______________________________________________ > Users mailing list > Users@lists.ironpython.com > http://lists.ironpython.com/listinfo.cgi/users-ironpython.com > _______________________________________________ Users mailing list Users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com