Hello again Jane, list, There's an example of zoom code in a quake model viewer I wrote in '01. It's C, though, and it was written by a 21-year-old, so I hope you don't mind your eyes bleeding...
$ svn co http://svn.colliertech.org/svn/trunk/jenkara $ grep 'info->zoom' jenkara/src/*.c Cheers, C.J. On Sun, 2008-02-17 at 15:27 +0000, Sylvain Hellegouarch wrote: > Hi Jane, > > I'd say that you'll have to go through the Tao documentation [1] and get > a good OpenGL tutorial [2]. Note that the Tao distribution contains the > NeHe tutorial ported to C#. > > I don't remember much of my OpenGL years but I think zoom doesn't exist > per se, instead you change the view matrix. Have a look at [3]. > > - Sylvain > > [1] http://taoframework.com/project > [2] http://nehe.gamedev.net/ > [3] http://www.opengl.org/resources/faq/technical/viewing.htm > > jane janet a écrit : > > > > Hi all, > > Me again. > > I wanna know how to zoom my application windows using Tao framework. > > I have no experience in this stuff. > > Please tell me clearly. > > > > All the best, > > > > Jane > > > > *Jane* > > > > > > ------------------------------------------------------------------------ > > Helping your favorite cause is as easy as instant messaging. You IM, > > we give. Learn more. > > <http://im.live.com/Messenger/IM/Home/?source=text_hotmail_join> > > ------------------------------------------------------------------------ > > > > _______________________________________________ > > Users mailing list > > Users@lists.ironpython.com > > http://lists.ironpython.com/listinfo.cgi/users-ironpython.com > > > > _______________________________________________ > Users mailing list > Users@lists.ironpython.com > http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
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