On Tue, Mar 18, 2008 at 9:49 PM, Dino Viehland <[EMAIL PROTECTED]> wrote: > Evaling __builtins__ should work (or import __builtin__ and then eval that).
Evaluate, not Execute :). Thanks, Dino. The code, for anyone else who's interested, is: private static object MakePythonFile(ScriptEngine engine, System.IO.Stream stream) { return engine.Operations.Call( engine.CreateScriptSourceFromString("__builtins__['file']") .Compile().Evaluate(engine.CreateScope()), stream); } _______________________________________________ Users mailing list Users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com