Curt Hagenlocher wrote:
I don't know the answer to your question (and don't have the source code with me on the bus) but by calling Python.CreateEngine(), you're now creating a second copy of the runtime. Notionally, the runtimes are independent of each other and I would expect there to be a second import when the same module is used in both.
Yes - which is why the code explicitly adds the module to the runtime associated with the engine we have just created. At least the theory was that this would publish the already imported module to the new engine, and make it available for import without having to re-execute the module.
Michael
On Fri, Oct 31, 2008 at 6:53 AM, Michael Foord <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> wrote:Hello guys, In Resolver One we use the IronPython hosting API from inside IronPython code. I've noticed an oddity that is not how I would expect the hosting API to behave if I was using it from C#. My understanding is that the correct way to publish a module (make it available for a ScriptEngine to import) is to set it in 'engine.Runtime.Globals'. If I do this from within IronPython code with a module I have already imported and then execute an import statement in the engine, the module is re-imported (code executed) rather than using the one I have published to the runtime globals. If I have a 'foobar' module that prints when importing, the following code prints twice instead of the once I would expect: import sys import clr clr.AddReference('IronPython') clr.AddReference('Microsoft.Scripting') from IronPython.Hosting import Python from Microsoft.Scripting import SourceCodeKind import foobar engine = Python.CreateEngine() engine.Runtime.Globals.SetVariable('foobar', sys.modules['foobar']) source = engine.CreateScriptSourceFromString('import foobar\r\n', SourceCodeKind.Statements) scope = engine.CreateScope() source.Compile().Execute(scope) *However*, if I change the code to not use Runtime.Globals, but instead do the following, then the module is only imported once and I get one print as expected: hostedSys = Python.GetSysModule(engine) hostedSys.modules['foobar'] = sys.modules['foobar'] Is there something I have overlooked here? As a minor supplementary question, how do I get a reference to the default ScriptScope on an engine? Is there any performance advantage in using the default one, can I replace it, and does replacing it remove any performance benefits we might have got? (OK, so strictly speaking that wasn't just one question...) All the best, Michael Foord-- Michael FoordSenior Software Engineer, Resolver Systems Ltd. [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]> +44 (0) 20 7253 6372 Try out Resolver One! <http://www.resolversystems.com/get-it/> 17a Clerkenwell Road, London EC1M 5RD, UK VAT No.: GB 893 5643 79 Registered in England and Wales as company number 5467329. Registered address: 843 Finchley Road, London NW11 8NA, UK _______________________________________________ Users mailing list [email protected] <mailto:[email protected]> http://lists.ironpython.com/listinfo.cgi/users-ironpython.com ------------------------------------------------------------------------ _______________________________________________ Users mailing list [email protected] http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
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