On Sun, Apr 20, 2014 at 1:19 AM, Guillaume Nodet <[email protected]> wrote:
> 2014-04-19 20:43 GMT+02:00 Alon Bar-Lev <[email protected]>:
>
>> On Sat, Apr 19, 2014 at 9:15 PM, Guillaume Nodet <[email protected]>
>> wrote:
>> > Sshd internally uses nio2 by default, which is not based on selectors,
>> but
>> > non blocking operations.
>> >
>> > On the client part of SSHD, things are mostly asynchronous already:
>> >    #1 SshClient#connect returns a future on which you can set a callback
>> > and that you can use to retrieve the ClientSession asynchronously
>> >    #2 You need to use ClientSession#addXxxIdentity and then
>> > ClientSession#auth which is also asynchronous
>> >    #3 You then create a channel, and actually operning the channel is
>> also
>> > asynchronous
>> >    #4 Closing channels is also asynchronous
>> >
>> > I think the only missing part is really the streams on the ClientChannel
>> > which are using InputStream and OutputStream.
>> > If we replace them with an AsynchronousByteChannel, I think we would be
>> > fully async.
>>
>> Thank you for your response, Our definition of async is very different...
>> :)
>>
>> I do not think this module is sufficient to what I target. I see the
>> number of threads created within the library core and the logic that
>> is out of reach.
>
>
>> This ssh library is great, splitting it into two logic only and
>> communication layers will enable to go fully async. The logic layer
>> should not have any thread. A default implementation of communication
>> layer can be provided, but is optional. The difference from the world
>> I coming for is that Future handling is much more complex than having
>> control queue.
>>
>
> Not sure exactly what you're talking about here.
>
> Afaik, the only place where the ssh layer actually create a thread in when
> creating
> a client ChannelSession giving an InputStream which has to be read.  This
> thread creation can be easily avoided by using ClientChannel#getInvertedIn()
> and writing to it.
>
> All other threads are communication threads only and are fully controlled
> by
> the IoService layer which is pluggable.  Both mina and nio2 implementations
> use a fixed number of threads.  But you can rewrite it if you need.
>
> I'm all for improving sshd, but I fear i'm not really seeing your points
> clearly.

Thank you for the discussion, I truly appreciate that.

Having a method for async input/output of data stream will be a good
start within current implementation.

Other than that it is a programming pattern discussion. I got the
information I needed, thank you!

>>
>> Was just an idea, thank you for addressing.
>>
>> >
>> > 2014-04-19 15:57 GMT+02:00 Alon Bar-Lev <[email protected]>:
>> >
>> >> On Sat, Apr 19, 2014 at 3:52 PM, Jon V. <[email protected]> wrote:
>> >> >
>> >> > NIO controls and deals with the selectors. Async IO is a part of that
>> but
>> >> > is not the same thing. Async io means that if a write cannot be fully
>> >> > flushed. It will not block until it can be. NIO provides us the
>> events to
>> >> > tell us that data is available in the socket.
>> >>
>> >> Async IO is the ability for a single thread to perform (multiplex) IO
>> >> (connect, read, write, close etc..) for multiple file descriptors.
>> >>
>> >> As far as I know, without NIO you cannot achieve that in Java.
>> >>
>> >> There is no sense in read or write without blocking if you cannot wait
>> >> (vs actively poll) for an event.
>> >>
>> >> > On Apr 19, 2014 4:56 AM, "Alon Bar-Lev" <[email protected]>
>> wrote:
>> >> >
>> >> > > On Sat, Apr 19, 2014 at 10:58 AM, Emmanuel Lécharny <
>> >> [email protected]>
>> >> > > wrote:
>> >> > > > Le 4/19/14 9:45 AM, Alon Bar-Lev a écrit :
>> >> > > >> On Sat, Apr 19, 2014 at 10:38 AM, Emmanuel Lécharny <
>> >> > > [email protected]> wrote:
>> >> > > >>> Le 4/19/14 9:13 AM, Alon Bar-Lev a écrit :
>> >> > > >>>> Hi,
>> >> > > >>>>
>> >> > > >>>> The mission of async is to avoid having threads at all, or at
>> >> least
>> >> > > O(1).
>> >> > > >>>>
>> >> > > >>>> As you have underline internal/private low level channels for
>> >> socket
>> >> > > >>>> processing, and public high level channels to communicate with
>> >> > > >>>> application, there should be a mechanism for library to request
>> >> wake
>> >> > > >>>> up for these low level channels.
>> >> > > >>>>
>> >> > > >>>> Another option is to avoid using sockets at all within the
>> >> > > >>>> implementation and require application to manage the sockets
>> and
>> >> pipe
>> >> > > >>>> socket data into the library.
>> >> > > >>>>
>> >> > > >>>> I understand this is conceptional change than what we have now,
>> >> but
>> >> > > >>>> this what will enable scale without abusing system threads or
>> have
>> >> > > >>>> nondeterministic behaviour in high load.
>> >> > > >>> There are a few important things you have to know about async
>> and
>> >> > > threads :
>> >> > > >>> - the extra cost for dealing with async connection is around
>> 30%.
>> >> That
>> >> > > >>> all but free
>> >> > > >>> - a standard system can easily deal with a few thousands of
>> threads
>> >> > > >>>
>> >> > > >>> Now, unless you define what is "high load", I don't really see
>> what
>> >> > > kind
>> >> > > >>> of advantage we can get with an async implementation.
>> >> > > >>>
>> >> > > >>> FTR, when MINA was initially created, it was because there was a
>> >> need
>> >> > > >>> for a system supporting potentially ten of thousands of
>> >> connections. Is
>> >> > > >>> that what you are targetting ?
>> >> > > >> Yes, using work threads that are derived per # of CPUs, no more.
>> >> > > >> I am far from the pure "Java" world... but if async IO is 30%
>> >> > > >> insufficient, maybe it worth to use libssh (C) and communicate
>> with
>> >> it
>> >> > > >> using single socket from java, delegating IO outside of java.
>> >> > > > IO are already delegated outside on Java. Eveything IO related is
>> >> > > > written in C and wrapped into Java class.
>> >> > > >
>> >> > > > The extra cost when using NIO is due to the management of
>> SelectorKey
>> >> > > > lists (with the various steps involved when dealing with those
>> >> lists).
>> >> > > >
>> >> > > > All in all, when it comes to process IO, Java does not really add
>> >> some
>> >> > > > extra cost over a plain C implementation. It's not the same story
>> >> when
>> >> > > > using NIO, especially when dealing with many concurrent
>> connections.
>> >> > > >
>> >> > >
>> >> > > So I am confused... Java does not add cost to async IO, but NIO
>> does?
>> >> > > While NIO is the only interface to Java async IO?
>> >> > >
>> >>
>>

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