For my curiosity, what kind of interface are you using for async ?

2014-06-29 11:02 GMT+02:00 Alon Bar-Lev <alon.bar...@gmail.com>:

> Hi,
>
> Thank you for adding this, I can understand how it works, and it will
> provide a service for async that is written from scratch. I tried to
> evaluate the amount of changes that required in my simple case to use
> this interface and currently it is much too large, so I will not be
> able to actually use it in the near future.
>
> Thanks!
> Alon
>
> On Fri, Jun 6, 2014 at 9:48 AM, Guillaume Nodet <gno...@apache.org> wrote:
> > I've enhanced SSHD to be able to provide fully non-blocking io on both
> > client channels and server commands.
> > A client side example is shown at
> >
> >
> https://github.com/apache/mina-sshd/blob/master/sshd-core/src/test/java/org/apache/sshd/ClientTest.java#L171
> > A server side example:
> >
> >
> https://github.com/apache/mina-sshd/blob/master/sshd-core/src/test/java/org/apache/sshd/util/AsyncEchoShellFactory.java
> >
> > I would appreciate any input ...
> >
> >
> > 2014-04-20 0:33 GMT+02:00 Alon Bar-Lev <alon.bar...@gmail.com>:
> >
> >> On Sun, Apr 20, 2014 at 1:19 AM, Guillaume Nodet <gno...@apache.org>
> >> wrote:
> >> > 2014-04-19 20:43 GMT+02:00 Alon Bar-Lev <alon.bar...@gmail.com>:
> >> >
> >> >> On Sat, Apr 19, 2014 at 9:15 PM, Guillaume Nodet <gno...@apache.org>
> >> >> wrote:
> >> >> > Sshd internally uses nio2 by default, which is not based on
> selectors,
> >> >> but
> >> >> > non blocking operations.
> >> >> >
> >> >> > On the client part of SSHD, things are mostly asynchronous already:
> >> >> >    #1 SshClient#connect returns a future on which you can set a
> >> callback
> >> >> > and that you can use to retrieve the ClientSession asynchronously
> >> >> >    #2 You need to use ClientSession#addXxxIdentity and then
> >> >> > ClientSession#auth which is also asynchronous
> >> >> >    #3 You then create a channel, and actually operning the channel
> is
> >> >> also
> >> >> > asynchronous
> >> >> >    #4 Closing channels is also asynchronous
> >> >> >
> >> >> > I think the only missing part is really the streams on the
> >> ClientChannel
> >> >> > which are using InputStream and OutputStream.
> >> >> > If we replace them with an AsynchronousByteChannel, I think we
> would
> >> be
> >> >> > fully async.
> >> >>
> >> >> Thank you for your response, Our definition of async is very
> >> different...
> >> >> :)
> >> >>
> >> >> I do not think this module is sufficient to what I target. I see the
> >> >> number of threads created within the library core and the logic that
> >> >> is out of reach.
> >> >
> >> >
> >> >> This ssh library is great, splitting it into two logic only and
> >> >> communication layers will enable to go fully async. The logic layer
> >> >> should not have any thread. A default implementation of communication
> >> >> layer can be provided, but is optional. The difference from the world
> >> >> I coming for is that Future handling is much more complex than having
> >> >> control queue.
> >> >>
> >> >
> >> > Not sure exactly what you're talking about here.
> >> >
> >> > Afaik, the only place where the ssh layer actually create a thread in
> >> when
> >> > creating
> >> > a client ChannelSession giving an InputStream which has to be read.
>  This
> >> > thread creation can be easily avoided by using
> >> ClientChannel#getInvertedIn()
> >> > and writing to it.
> >> >
> >> > All other threads are communication threads only and are fully
> controlled
> >> > by
> >> > the IoService layer which is pluggable.  Both mina and nio2
> >> implementations
> >> > use a fixed number of threads.  But you can rewrite it if you need.
> >> >
> >> > I'm all for improving sshd, but I fear i'm not really seeing your
> points
> >> > clearly.
> >>
> >> Thank you for the discussion, I truly appreciate that.
> >>
> >> Having a method for async input/output of data stream will be a good
> >> start within current implementation.
> >>
> >> Other than that it is a programming pattern discussion. I got the
> >> information I needed, thank you!
> >>
> >> >>
> >> >> Was just an idea, thank you for addressing.
> >> >>
> >> >> >
> >> >> > 2014-04-19 15:57 GMT+02:00 Alon Bar-Lev <alon.bar...@gmail.com>:
> >> >> >
> >> >> >> On Sat, Apr 19, 2014 at 3:52 PM, Jon V. <sybersn...@gmail.com>
> >> wrote:
> >> >> >> >
> >> >> >> > NIO controls and deals with the selectors. Async IO is a part of
> >> that
> >> >> but
> >> >> >> > is not the same thing. Async io means that if a write cannot be
> >> fully
> >> >> >> > flushed. It will not block until it can be. NIO provides us the
> >> >> events to
> >> >> >> > tell us that data is available in the socket.
> >> >> >>
> >> >> >> Async IO is the ability for a single thread to perform
> (multiplex) IO
> >> >> >> (connect, read, write, close etc..) for multiple file descriptors.
> >> >> >>
> >> >> >> As far as I know, without NIO you cannot achieve that in Java.
> >> >> >>
> >> >> >> There is no sense in read or write without blocking if you cannot
> >> wait
> >> >> >> (vs actively poll) for an event.
> >> >> >>
> >> >> >> > On Apr 19, 2014 4:56 AM, "Alon Bar-Lev" <alon.bar...@gmail.com>
> >> >> wrote:
> >> >> >> >
> >> >> >> > > On Sat, Apr 19, 2014 at 10:58 AM, Emmanuel Lécharny <
> >> >> >> elecha...@gmail.com>
> >> >> >> > > wrote:
> >> >> >> > > > Le 4/19/14 9:45 AM, Alon Bar-Lev a écrit :
> >> >> >> > > >> On Sat, Apr 19, 2014 at 10:38 AM, Emmanuel Lécharny <
> >> >> >> > > elecha...@gmail.com> wrote:
> >> >> >> > > >>> Le 4/19/14 9:13 AM, Alon Bar-Lev a écrit :
> >> >> >> > > >>>> Hi,
> >> >> >> > > >>>>
> >> >> >> > > >>>> The mission of async is to avoid having threads at all,
> or
> >> at
> >> >> >> least
> >> >> >> > > O(1).
> >> >> >> > > >>>>
> >> >> >> > > >>>> As you have underline internal/private low level channels
> >> for
> >> >> >> socket
> >> >> >> > > >>>> processing, and public high level channels to communicate
> >> with
> >> >> >> > > >>>> application, there should be a mechanism for library to
> >> request
> >> >> >> wake
> >> >> >> > > >>>> up for these low level channels.
> >> >> >> > > >>>>
> >> >> >> > > >>>> Another option is to avoid using sockets at all within
> the
> >> >> >> > > >>>> implementation and require application to manage the
> sockets
> >> >> and
> >> >> >> pipe
> >> >> >> > > >>>> socket data into the library.
> >> >> >> > > >>>>
> >> >> >> > > >>>> I understand this is conceptional change than what we
> have
> >> now,
> >> >> >> but
> >> >> >> > > >>>> this what will enable scale without abusing system
> threads
> >> or
> >> >> have
> >> >> >> > > >>>> nondeterministic behaviour in high load.
> >> >> >> > > >>> There are a few important things you have to know about
> async
> >> >> and
> >> >> >> > > threads :
> >> >> >> > > >>> - the extra cost for dealing with async connection is
> around
> >> >> 30%.
> >> >> >> That
> >> >> >> > > >>> all but free
> >> >> >> > > >>> - a standard system can easily deal with a few thousands
> of
> >> >> threads
> >> >> >> > > >>>
> >> >> >> > > >>> Now, unless you define what is "high load", I don't really
> >> see
> >> >> what
> >> >> >> > > kind
> >> >> >> > > >>> of advantage we can get with an async implementation.
> >> >> >> > > >>>
> >> >> >> > > >>> FTR, when MINA was initially created, it was because there
> >> was a
> >> >> >> need
> >> >> >> > > >>> for a system supporting potentially ten of thousands of
> >> >> >> connections. Is
> >> >> >> > > >>> that what you are targetting ?
> >> >> >> > > >> Yes, using work threads that are derived per # of CPUs, no
> >> more.
> >> >> >> > > >> I am far from the pure "Java" world... but if async IO is
> 30%
> >> >> >> > > >> insufficient, maybe it worth to use libssh (C) and
> communicate
> >> >> with
> >> >> >> it
> >> >> >> > > >> using single socket from java, delegating IO outside of
> java.
> >> >> >> > > > IO are already delegated outside on Java. Eveything IO
> related
> >> is
> >> >> >> > > > written in C and wrapped into Java class.
> >> >> >> > > >
> >> >> >> > > > The extra cost when using NIO is due to the management of
> >> >> SelectorKey
> >> >> >> > > > lists (with the various steps involved when dealing with
> those
> >> >> >> lists).
> >> >> >> > > >
> >> >> >> > > > All in all, when it comes to process IO, Java does not
> really
> >> add
> >> >> >> some
> >> >> >> > > > extra cost over a plain C implementation. It's not the same
> >> story
> >> >> >> when
> >> >> >> > > > using NIO, especially when dealing with many concurrent
> >> >> connections.
> >> >> >> > > >
> >> >> >> > >
> >> >> >> > > So I am confused... Java does not add cost to async IO, but
> NIO
> >> >> does?
> >> >> >> > > While NIO is the only interface to Java async IO?
> >> >> >> > >
> >> >> >>
> >> >>
> >>
>

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