Here is the complete list of characters that I am currently using. I basically removed more and more over time as I experienced entry failures. They seem to be pretty workable using these characters:

private static final char[] CAPTCHA_CHARS = "abcdefghkmnoprstuvwxz".toCharArray();

Chris Colman wrote:
It is still pretty nasty in the 1.3 series.  I got around the issue
somewhat by throwing out several letters that could be
indistinguishable
after deformation.  Things like "h" and "n," "I" and "1," and "t" and
"f."

Good idea! I tried throwing out all the letters and using only numbers
but even then there was a lot of ambiguity between 1 and 7.

I might try going back to letters and avoiding the letters that you
mention.

But yeah, about 10% of the time, they get pretty bad.

Yeah it gets so hard to read that you almost need software to do the
recognition for you =]

Chris Colman wrote:
I'm using the wicket extensions CAPTCHA feature which works
perfectly
except:

I know the purpose of CAPTCHA is to make the text unreadable to a
certain extent but it's *TOO* good at making the text unreadable -
such
that humans often get it wrong too.

I have a client who has complained that while's it's good that a
computer can't decipher the letters it's bad that he has trouble
doing
it. Dang those customers! Just think how much more successful we
could
all be if it wasn't for those pesky customers... ;)

I am currently using wicket 1.2.6. I was wondering if any post 1.2.6
releases have "improved" (depending on your perspective) the capture
appearance to make it slightly more readable by humans.

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