* Avi Kivity <a...@redhat.com> wrote: > On 01/27/2010 10:24 AM, Ingo Molnar wrote: > > > > > >>>Not to mention that that process could wreck the trace data rendering it > >>>utterly unreliable. > >>It could, but it also might not. Are we going to deny high performance > >>tracing to users just because it doesn't work in all cases? > >Tracing and monitoring is foremost about being able to trust the instrument, > >then about performance and usability. That's one of the big things about > >ftrace and perf. > > > >By proposing 'user space tracing' you are missing two big aspects: > > > > - That self-contained, kernel-driven tracing can be replicated in > > user-space. > > It cannot. Sharing and global state is much harder to maintain reliably, > > but the bigger problem is that user-space can stomp on its own tracing > > state and can make it unreliable. Tracing is often used to figure out > > bugs, > > and tracers will be trusted less if they can stomp on themselves. > > > > - That somehow it's much faster and that this edge matters. It isnt and it > > doesnt matter. The few places that need very very fast tracing wont use > > any > > of these facilities - it will use something specialized. > > > >So you are creating a solution for special cases that dont need it, and you > >are also ignoring prime qualities of a good tracing framework. > > I see it exactly the opposite. Only a very small minority of cases will > have such severe memory corruption that tracing will fall apart because of > random writes to memory; especially on 64-bit where the address space is > sparse. On the other hand, knowing that the cost is a few dozen cycles > rather than a thousand or so means that you can trace production servers > running full loads without worrying about whether tracing will affect > whatever it is you're trying to observe. > > I'm not against slow reliable tracing, but we shouldn't ignore the need for > speed.
I havent seen a conscise summary of your points in this thread, so let me summarize it as i've understood them (hopefully not putting words into your mouth): AFAICS you are arguing for some crazy fragile architecture-specific solution that traps INT3 into ring3 just to shave off a few cycles, and then use user-space state to trace into. If so then you ignore the obvious solution to _that_ problem: dont use INT3 at all, but rebuild (or re-JIT) your program with explicit callbacks. It's _MUCH_ faster than _any_ breakpoint based solution - literally just the cost of a function call (or not even that - i've written very fast inlined tracers - they do rock when it comes to performance). Problem solved and none of the INT3 details matters at all. INT3 only matters to _transparent_ probing, and for that, the cost of INT3 is almost _by definition_ less important than the fact that we can do transparent tracing. If performance were the overriding issue they'd use dedicated callbacks - and the INT3 technique wouldnt matter at all. ( Also, just like we were able to extend the kprobes code with more and more optimizations, the same can be done with any user-space probing as well, to make it faster. But at the core of it has to be a sane design that is transparent and controlled by the kernel, so that it has the option to apply more and more otimizations - yours isnt such and its limitations are designed-in. Which is neither smart nor useful. ) Ingo