Please try setting v8_enable_embedded_builtins = false
If that fixes the problem, could you open a bug <http://crbug.com/v8/new> and describe your build process? On Fri, Aug 3, 2018 at 2:23 PM, <serg...@gmail.com> wrote: > Hello, > > I use the embedded V8 in an application on Windows and the everything was > fine until the version 6.9. Now the linker says "...v8\out.gn > \x64.debug\obj\v8_monolith.lib : fatal error LNK1136: invalid or corrupt > file". > > Here is the args file which is used to build V8 for x64 debug. > > is_component_build = false > v8_enable_i18n_support = false > v8_enable_slow_dchecks = false > v8_monolithic = true > v8_static_library = true > v8_use_external_startup_data = false > v8_use_snapshot = true > target_cpu = "x64" > v8_target_cpu = "x64" > is_debug = true > v8_optimized_debug = true > > > The platform toolset in MSVS is v141. > > I actually suspect that the issue origins from some incompatibility > between clang on windows and MSVS, nevertheless perhaps here someone knows > how to address it. > > > -- -- v8-dev mailing list v8-dev@googlegroups.com http://groups.google.com/group/v8-dev --- You received this message because you are subscribed to the Google Groups "v8-dev" group. To unsubscribe from this group and stop receiving emails from it, send an email to v8-dev+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.