Please try setting

 v8_enable_embedded_builtins = false

If that fixes the problem, could you open a bug <http://crbug.com/v8/new> and
describe your build process?

On Fri, Aug 3, 2018 at 2:23 PM, <serg...@gmail.com> wrote:

> Hello,
>
> I use the embedded V8 in an application on Windows and the everything was
> fine until the version 6.9. Now the linker says "...v8\out.gn
> \x64.debug\obj\v8_monolith.lib : fatal error LNK1136: invalid or corrupt
> file".
>
> Here is the args file which is used to build V8 for x64 debug.
>
> is_component_build = false
> v8_enable_i18n_support = false
> v8_enable_slow_dchecks = false
> v8_monolithic = true
> v8_static_library = true
> v8_use_external_startup_data = false
> v8_use_snapshot = true
> target_cpu = "x64"
> v8_target_cpu = "x64"
> is_debug = true
> v8_optimized_debug = true
>
>
> The platform toolset in MSVS is v141.
>
> I actually suspect that the issue origins from some incompatibility
> between clang on windows and MSVS, nevertheless perhaps here someone knows
> how to address it.
>
>
>

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