I have created the issue and then figured it out by adding `is_clang = 
false treat_warnings_as_errors = false`.

On Friday, August 3, 2018 at 2:33:39 PM UTC+2, Jakob Gruber wrote:
>
> Please try setting 
>
>  v8_enable_embedded_builtins = false
>
> If that fixes the problem, could you open a bug <http://crbug.com/v8/new> and 
> describe your build process? 
>
> On Fri, Aug 3, 2018 at 2:23 PM, <ser...@gmail.com <javascript:>> wrote:
>
>> Hello,
>>
>> I use the embedded V8 in an application on Windows and the everything was 
>> fine until the version 6.9. Now the linker says 
>> "...v8\out.gn\x64.debug\obj\v8_monolith.lib 
>> : fatal error LNK1136: invalid or corrupt file".
>>
>> Here is the args file which is used to build V8 for x64 debug.
>>
>> is_component_build = false
>> v8_enable_i18n_support = false
>> v8_enable_slow_dchecks = false
>> v8_monolithic = true
>> v8_static_library = true
>> v8_use_external_startup_data = false
>> v8_use_snapshot = true
>> target_cpu = "x64"
>> v8_target_cpu = "x64"
>> is_debug = true
>> v8_optimized_debug = true
>>
>>
>> The platform toolset in MSVS is v141.
>>
>> I actually suspect that the issue origins from some incompatibility 
>> between clang on windows and MSVS, nevertheless perhaps here someone knows 
>> how to address it.
>>
>>
>>

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