Apologies for my `X / (C2 / C1)`, and thanks Marja for pointing it out :)

> What steps can I take to validate the investment in optimization (cost of 
optimization)? I'm curious if there are specific benchmarks you rely on or 
if there are alternative methods.

In general, I'd recommend talking to us before spending months implementing 
an optimization that could turn out to not be worth it.

If you have an optimization ready and you want to benchmark it, you can 
look at its impact on JetStream2 and Speedometer2: performance of the 
generated code will be correlated to the score of these benchmarks, and the 
cost of running the optimization can be obtained by using the --turbo-stats 
flag. Depending on what the optimization does, using micro-benchmarks (or 
any other benchmark) to prove its usefulness can also be acceptable.

Best,
Darius



On Thursday, September 14, 2023 at 3:35:10 AM UTC+2 doit_man wrote:

> I appreciate your helpful responses.
>
> It's evident that implementing optimizations in TurboFan entails careful 
> consideration of potential unsafe scenarios.
>
> I now recognize the significance of TurboFan's compilation time.
>
> What steps can I take to validate the investment in optimization (cost of 
> optimization)? I'm curious if there are specific benchmarks you rely on or 
> if there are alternative methods.
>
> Thank you
>
> On Wednesday, September 13, 2023 at 6:28:30 PM UTC+9 Leszek Swirski wrote:
>
> This (in both cases) is a trivially unsafe transformation though (if 
> applied without any range analysis), since you can have:
>
> X = MaxFloat64
> C1 = 2
> C2 = 4
>
> (X*C1)/C2 = (MaxFloat64 * 2) / 4 = Infinity / 4 = Infinity
> X*(C1/C2) = MaxFloat64 * (2 / 4) = MaxFloat64 * 0.5 = whatever half of 
> MaxFloat64 is
>
> On Wed, 13 Sept 2023, 10:57 'Marja Hölttä' via v8-dev, <
> v8-...@googlegroups.com> wrote:
>
> > > ```(X * C1) / C2 —> X / (C2 / C1)```
> > You probably meant "X * (C2 / C1)" instead of "X / (C2 / C1)". 
>
> Nah they probably meant just that. (X * 2) / 10 is X / (10 / 2) aka X / 5, 
> not X * (10 / 2) aka X * 5.
>
> It would be the same as X * (C1 / C2)  though, that's another possible 
> simplification (if things don't overflow and so on).
>
>
>
> On Wed, Sep 13, 2023 at 9:43 AM 'dmerc...@google.com' via v8-dev <
> v8-...@googlegroups.com> wrote:
>
> Hi,
>
> In general, LLVM and ahead-of-time compilers have all the time in the 
> world to optimize a function, while Turbofan tries to save every 
> millisecond it can (it's not quite true: LLVM also tries to compile 
> somewhat quickly, but it's orders of magnitude slower that Turbofan). As a 
> result, Turbofan does fewer optimizations than LLVM, in particular when 
> they have non-linear cost. That being said, Turbofan is not set in stone, 
> and we are always happy to add new optimizations, provided that their cost 
> can be justified by the improvements in generated code.  
>
> > ```(A&B)|(A&C) —> A&(B|C)``` 
> Optimizations such as this one are fairly cheap and straight-forward to 
> implement. I'm guessing that the reason for their absence is that we didn't 
> think about them or didn't see a specific case where they would improve the 
> generated code. Feel free to submit patch to add them to 
> Turboshaft's MachineOptimizationReducer (
> https://source.chromium.org/chromium/chromium/src/+/main:v8/src/compiler/turboshaft/machine-optimization-reducer.h
> ).
>
> > ```(X * C1) / C2 —> X / (C2 / C1)```
> You probably meant "X * (C2 / C1)" instead of "X / (C2 / C1)". Such 
> mistakes are a good argument against implementing such optimizations unless 
> we see a clear use-case: if they are wrong but almost never used, then they 
> might cause random crashes (or security issues) that would be very hard to 
> debug.
> Additionally, this simplification could be invalid depending on 
> multiplication overflow, integer division and floating point 
> approximations, which once again could easily introduce subtle bugs.
>
> > ```A+B --> A|B``` provided that A and B have no overlapping bits set.
> This one as well, I'm not sure we'd really want. First, it's probably rare 
> that we know for a fact that 2 values don't have overlapping bits. And 
> second, on most architectures that we support, an addition and a bitwise or 
> have the same latency and throughput.
>
> Best,
> Darius
>
>
> On Wednesday, September 13, 2023 at 6:51:18 AM UTC+2 doit_man wrote:
>
> Hi v8 developers,
>
> I’m curious about the specific optimizations that TurboFan currently not 
> support.
>
> Other ahead-of-time (AOT) compilers perform a wide range of optimizations, 
> while TurboFan comparatively has fewer.
>
>
> For instance, the LLVM compiler employs optimization rules such as ```A+B 
> --> A|B``` provided that A and B have no overlapping bits set.
>
> Similarly, ```(A&B)|(A&C) —> A&(B|C)``` and ```(X * C1) / C2 —> X / (C2 / 
> C1)``` are examples of optimizations present in LLVM but absent in TurboFan.
>
> I think these kinds of rules could enhance TurboFan’s optimization 
> capabilities.
>
> I’m interested in understanding whether this absence is due to TurboFan’s 
> current state of implementation, inherent limitations of a just-in-time 
> (JIT) compiler, or if there are other factors at play.
>
>
> Thanks. 
>
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