Status: New
Owner: ----
New issue 3024 by [email protected]: TryCatch::Exception Crashing on Access
after Checks.
http://code.google.com/p/v8/issues/detail?id=3024
How the TryCatch that's causing this issue is being called.
Local<Value> executeFunction(Isolate* iso, const Persistent<Function>&
fnc, Handle<Object> recv, int argc, Handle<Value> argv[])
{
TryCatch tryCatch;
Local<Value> retVal = Handle<Function>::New(iso, fnc)->Call(recv, argc,
argv);
if(tryCatch.HasCaught())
{
ExceptionUtility::reportException(iso, tryCatch);
return Undefined();
}
else
return retVal;
}
And its crashing in here.
void reportException(Isolate* iso, const TryCatch& tryCatch)
{
path logScriptDirectory = path("logs/script");
if((exists(logScriptDirectory) && is_directory(logScriptDirectory)) ||
create_directories(logScriptDirectory))
{
HandleScope scope(iso);
Handle<Message> msg = tryCatch.Message();
if(!msg.IsEmpty())
{
if(!msg->GetScriptResourceName().IsEmpty())
{
string filename =
*String::AsciiValue(msg->GetScriptResourceName());
Utility::trace("Script Error Occurred In:
" + filename);
Local<Value> tce = tryCatch.Exception();
if(!tce.IsEmpty())
{
if(!tce->IsNull() &&
!tce->IsUndefined())
{
std::string estr =
*String::AsciiValue(tce->ToString()); // Here
Utility::trace("Exception
Was: " + estr);
}
}
}
}
}
}
Not sure how this is crashing at all, as I've tried dropping several
different variations of the checks over the local exception object before
doing anything with it, and every time this function crashes the program
that its running inside when called from the function callback section,
when called in the main script compilation however it works as intended
without any issues.
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