Ah, I am starting to understand it now. You need GetRealNamedProperty method then (see Matthias response as well).
And just in case, std::map has nothing to do with v8's maps. yours, anton. On Wed, May 26, 2010 at 5:24 PM, mgen <[email protected]> wrote: > I want the callback to be able to change the value retrieved or act > upon the value. I tried info.Holder()->Get(property) but that causes > and infinite recursion. The map was put in there after trying to find > out how to access the object's native property mapping, but it seems i > might have to recreate the map rather than use the built in one on an > Object. > > -- > v8-users mailing list > [email protected] > http://groups.google.com/group/v8-users > -- v8-users mailing list [email protected] http://groups.google.com/group/v8-users
