Ty, I think I got it working now except a seg fault but can iron that out now that I can retrieve the property.
On May 26, 8:28 am, Anton Muhin <[email protected]> wrote: > Ah, I am starting to understand it now. You need GetRealNamedProperty > method then (see Matthias response as well). > > And just in case, std::map has nothing to do with v8's maps. > > yours, > anton. > > > > On Wed, May 26, 2010 at 5:24 PM, mgen <[email protected]> wrote: > > I want the callback to be able to change the value retrieved or act > > upon the value. I tried info.Holder()->Get(property) but that causes > > and infinite recursion. The map was put in there after trying to find > > out how to access the object's native property mapping, but it seems i > > might have to recreate the map rather than use the built in one on an > > Object. > > > -- > > v8-users mailing list > > [email protected] > >http://groups.google.com/group/v8-users -- v8-users mailing list [email protected] http://groups.google.com/group/v8-users
