Ty, I think I got it working now except a seg fault but can iron that
out now that I can retrieve the property.

On May 26, 8:28 am, Anton Muhin <[email protected]> wrote:
> Ah, I am starting to understand it now.  You need GetRealNamedProperty
> method then (see Matthias response as well).
>
> And just in case, std::map has nothing to do with v8's maps.
>
> yours,
> anton.
>
>
>
> On Wed, May 26, 2010 at 5:24 PM, mgen <[email protected]> wrote:
> > I want the callback to be able to change the value retrieved or act
> > upon the value. I tried info.Holder()->Get(property) but that causes
> > and infinite recursion. The map was put in there after trying to find
> > out how to access the object's native property mapping, but it seems i
> > might have to recreate the map rather than use the built in one on an
> > Object.
>
> > --
> > v8-users mailing list
> > [email protected]
> >http://groups.google.com/group/v8-users

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