I'm glad it's possible. Can you please explain how do you integrate this?
I'm new(half year) for the glib concepts, so the only integration I know with 
Glib main loop is Idle.add ()...
Does you do this single threaded, or dual?
Many thanks,
Tal

> Date: Thu, 4 Aug 2011 19:44:14 +0200
> Subject: Re: [Vala] How to use Game loop style with Glib main loop(for 
> events)?
> From: taktaktaktaktaktaktaktaktak...@gmail.com
> To: tal...@hotmail.com
> CC: vala-list@gnome.org
> 
> > I'm asking this because logically it is possible to process a game Loop 
> > with glib main loop.
> > Does this solution involves running the game loop different thread of the 
> > main loop?
> 
> I do it by manually iterating the glib mainloop within my gameloop.
                                          
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