I'm glad it's possible. Can you please explain how do you integrate this? I'm new(half year) for the glib concepts, so the only integration I know with Glib main loop is Idle.add ()... Does you do this single threaded, or dual? Many thanks, Tal
> Date: Thu, 4 Aug 2011 19:44:14 +0200 > Subject: Re: [Vala] How to use Game loop style with Glib main loop(for > events)? > From: taktaktaktaktaktaktaktaktak...@gmail.com > To: tal...@hotmail.com > CC: vala-list@gnome.org > > > I'm asking this because logically it is possible to process a game Loop > > with glib main loop. > > Does this solution involves running the game loop different thread of the > > main loop? > > I do it by manually iterating the glib mainloop within my gameloop.
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