On Nov 3, 2021, at 9:58 AM, Kevin Bourrillion 
<kev...@google.com<mailto:kev...@google.com>> wrote:

Today, things are pretty okay because developers can learn that `==` is a code 
smell. A responsible code reviewer has to think through each one like this:

1. Look up the type. Is it a builtin, or Class? Okay, we're fine.
2. Is it an enum? Okay, I resent having to go look it up when they could have 
just used switch, but fine.
3. Wait, is this weird code that actually cares about objects instead of what 
they represent? This needs a comment.

The problem is that now we'll be introducing a whole class of ... classes ... 
for which `==` does something reasonable: only the ones that happen to contain 
no references, however deeply nested! These cannot at all be easily 
distinguished. This is giving bugs a really fantastic way to hide.

I'm not sure about this leap: while it's true that `==` is sometimes equivalent 
to `equals`, in general, you can't be sure without deep knowledge about the 
class. As a coding convention, seems reasonable to me to continue to expect 
clients to use `equals` rather than trying to develop a finer-grained 
distinction between different classes. I think it's perfectly fine advice for 
most code to continue to treat `==` as a smell, like they always have.

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