Having convinced you that it would be a lot of work and a pain in the ass, it 
would actually not be that difficult to do and would be incredibly useful. 
Stray images (not to mention 500k Thumbs.db files) are particularly hard to 
tease out in a large module that might have 100's or 1000's of images.

Rodney, thoughts?


>*********** REPLY SEPARATOR ***********
>
>On 20/06/2006 at 11:37 PM Gary Krockover wrote:
><smartass remark> Yup, that's exactly what I was thinking! </smartass
>remark>
>
>:)
>
>At 11:36 PM 6/20/2006, you wrote:
>
>>Part of the problem is that the 'associations to game pieces, maps or
>charts' does not exist anywhere accessible.
>>
>>What would be needed would be a new method
>>
>>String[] getImageList() 
>>
>>to be added to, probably, the GamePiece and Buildable interfaces and
>modify every single trait and component to return a list of the Images it
>references in the images directory (and also break every piece of existing
>custom code). You might get away with adding it to AbstractBuildable,
>Decorator and BasicPiece which would at least allow a default
>implementation and minimise compatibility problems with custom code.
>>
>>Brent.
>
>

____________________________________________________________
Brent Easton                       
Analyst/Programmer                               
University of Western Sydney                                   
Email: [EMAIL PROTECTED]



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