Hi Randy,

Good start!

A few quick comments.

Your counters are custom made for Game Piece Images. These will give you better 
quality than the reduced artwork you have in the module, and will look better 
than the cyberboard counters.

Is there any reason you didn't include the Mask trait in the Activation 
prototype rather than in each separate card?

No movement reporting yet...next job?

Have fun,
Brent.




>*********** REPLY SEPARATOR ***********
>
>On 19/07/2006 at 3:52 AM Randy Shipp wrote:
>OK, last post on this for a while. I found the article describing how
>to get rid of the umpteen different map images in there, so I was able
>to lighten this to under 4 MB. It's in the Modules sections, and I'd
>love comments. Thanks.
>
>Randy...

____________________________________________________________
Brent Easton                       
Analyst/Programmer                               
University of Western Sydney                                   
Email: [EMAIL PROTECTED]



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