OK. I am REALLY frustrated, it appears that I can not use the "load/save" 
function that I want... partly because DECKS are defined in the save game 
file (why?!) and also it appears that the new "save/load" option is not 
updated using the updater!

i have looked at my two pieces info, and the only difference between the two 
is the version number! The fact that I toggled the option to LOAD/SAVE from a 
deck doesn't appear there. I have tried the update, and sure enough no effect 
other than the games reporting that they are the new version.

I thought I had a workaround by creating an EXTENSION that defined a new deck, 
but alas that also appears to not work.... (if someone can verify this I 
would appreciate it)

any ideas, other than completely recreating all of my 100+ piece games?


On Monday 17 July 2006 16:00, Don Holt wrote:
> I am considering trying to expand the function to
> include a load/create by "piece name" function.
> However, I was greatly dependent on Rodney for MUCH
> help with the original function. I think that, in
> principle, he is somewhat opposed to this concept
> because of the probability of mismatches occurring.
> And of course, by the time this function got in, it
> might be easier to recreate the games.
>
> --- Porter235 <[EMAIL PROTECTED]> wrote:
> > OK. I have a bunch of predefined scenarios that are
> > included with the game...
> > I want to be able to add the new load/save deck
> > feature to one of my decks...
> >
> > I have had no luck modifying the deck definition and
> > having it appear.
> >
> > I have had no luck creating a new extension module
> > for it which only opens a
> > new map with a plain deck with the load/save
> > feature.
> >
> > The feature does appear to work, IF i remove all of
> > my scenarios from the
> > module definition and then choose NEW GAME.
> >
> > PLEASE tell me there is a way I can include this
> > amazing and very useful
> > feature in my scenarios without having to recreate
> > all of my save games...
>
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