Brent,
 
Did you know that you could make people that happy with just such a little
mail? ;-)
 
Ok, I'll experiment with this and let you know how it turns out.
 
THANKS A LOT !!!!
David ROBERT


 

  _____  

De : [email protected] [mailto:[EMAIL PROTECTED] De
la part de Brent Easton
Envoyé : dimanche 6 août 2006 21:50
À : [email protected]
Objet : Re: [vassalengine] Game Piece Palette / at start stacks



David,

>From version 2.7, you can add Map Windows to any component under a Chart
Window.

Create your Tabs and Pull-downs to create your structure, then add Maps to
the structure. Then start a new game, populate the maps with your pieces,
save the game and load it as a predefined startup.

To gt rid of the Map toolbar completely from each map, just delete the
'Image Capture Tool' component, and change the 'Make pieces that move (if
they possess the proper trait)' option to Never.

Regards,
Brent.

>*********** REPLY SEPARATOR ***********
>
>On 6/08/2006 at 8:07 PM [EMAIL PROTECTED] <mailto:aradiel%40bigfoot.com> com
wrote:
>Ready?
>
>Here comes another one of those silly question of mine:
>
>I'd like to achieve what one can do with at start stacks but within the
>Game
>Piece Palette.
>
>Why? Because I need at-start stacks to prepare a pre-defined setup with
>hidden unique pieces and the other sort of thing you need a at-start stack
>for but I'd like to be able to sort the different OOB and sub-groups within
>using the nice and easy to use Panels/List available in the Game Piece
>Palette.
>
>Or is there a way to arrange different maps within the same window using
>such a tabbed layout?
>
>Another fit of wishful thinking? ;-)
>David ROBERT
>

__________________________________________________________
Brent Easton 
Analyst/Programmer 
University of Western Sydney 
Email: [EMAIL PROTECTED] <mailto:b.easton%40uws.edu.au> edu.au



 


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