Yes, BUT, it doesn't matter. Period. If you make an image in Photoshop at 96 pixels per inch, it will merely appear ***SLIGHTLY*** larger on-screen than one at 72 DPI. That's it. It **can** sometimes, but even there very rarely, make a difference to a programmer working at a low-level, but it doesn't matter to anyone else--including those of us who have been professional game artists in both 3D and 2D for the past 12 years on every type of platform from 386 to current PCs to PS1, PS2, XBox to Wii. Everyone creating artwork for VASSAL, just use 72 DPI and don't worry about anything else. If you convert your scans from your 300dpi to 72dpi, your artwork will be correctly sized for working in VASSAL. Don't confuse people who are trying to create modules--this information you are muddying the waters with makes no difference AT ALL.
________________________________ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Jeffrey Brent McBeth Sent: Tuesday, August 08, 2006 9:30 AM To: [email protected] Subject: Re: [vassalengine] Re: Mod Size On Tue, Aug 08, 2006 at 09:35:18AM -0500, Gary Krockover wrote: > Screens don't have a DPI at all actually, - DPI is for how many pixels per > inch the image will print at. This really isn't true. What is true is that most applications ignore the DPI when displaying an image. My screens at work are 96DPI (1280pixels, 13.3 inches across), at home it is reporting 87. Modern monitors actually report their physical size to the operating system (through EDID), which can then report to applications that care to respect the information. Many Mac OSX and more modern OSS applications do respect that information by default. Unfortunately, most Windows and X11 applications don't (Firefox does sometimes). The 72 DPI thing, as mentioned earlier is just a web-designer tradition for lowest common denominator. -- ---------------------------------------------------------- Computer Science is as much about computers as astronomy is about telescopes -- Edsger Wybe Dijkstra (1930-2002) ---------------------------------------------------------- [Non-text portions of this message have been removed] ______________________________________________________________________ This email has been scanned by the MessageLabs Email Security System. For more information please visit http://www.messagelabs.com/email ______________________________________________________________________ ______________________________________________________________________ This email has been scanned by the MessageLabs Email Security System. For more information please visit http://www.messagelabs.com/email ______________________________________________________________________ [Non-text portions of this message have been removed] Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/vassalengine/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
