Hi there,
In my quest to discover how to use Vassal by working on a light
Diplomacy module (please stop me immediately if there is already one
somewhere which I might not have spotted :), I have tried to prevent
pieces from being stacked in any location.

1. My first objective was that there could be only a single playing
piece in any map location. I therefore defined a prototype AnyPiece
with the property "Does not Stack". All my single pieces (should) have
inherited that property from AnyPiece. I had also chosen "disable
stacking" in the Map options. 

Unfortunately, when I drag pieces from the palette, it turns out that
I can add as many pieces in a single map location as I want.
My first question is therefore: how can I prevent this from happening
? I thought that "Does not Stack" was exactly that...

2. Then I realized that I would like to reflect the restricted amount
of armies and fleets by creating locations outside the actual gaming
board where one could have a stock of one's pieces: each nation has
only 9 armies and 9 fleets. When an army or fleet disappears from the
board, it should go back to its corresponding nation's stock. There is
therefore no need to delete etc.
To solve this, I intended to use an Option "Send to Location", and to
combine this with a starting set-up that I would create by creating a
game and saving it with hidden palette, offering a pre-defined setup
only. Yet then I realized that forbidding pieces stacking (which I
didn't manage anyway) would foil this plan. Yet all players should be
able to see how many units they have left in their stocks, stocks need
to contain more than one unit (up to 18 for an eliminated player), and
it would be nice to prevent several units to stack on the gaming board.

Can anyone suggest a solution ? Sorry if I sound utterly newbie.

If a tutorial or a well-known message on this board deals with that,
pointing to the right place would do :)

Thx, Michel.






 
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