Unfortunately it doesn't work, at least for me. I point the mouse exactly over the destination hex's center dot, but it keeps dropping apparently randomly on an adjacent hex. This is even worse when there's a stack in the vicinity, it seems. Bah, never mind... I'll zoom to the max and use UNDO until I get it...
--- In [email protected], Thomas Russ <[EMAIL PROTECTED]> wrote: > > > On Feb 27, 2007, at 8:27 AM, Timothy Mccarron wrote: > > > CSW, Combat commander, post#'s 4194 & 4199. > > For those not on ConsimWorld: > > 4194: > Vassal - only the mouse pointer counts > > Pierre: the trick is not to get confused by the actual position of > the counter when you move it. When you start dragging the counter > there is a very noticeable offset from the position of the mouse > pointer. Ignore where the counter seems to be then: point the mouse > to the center of the hex you want to move to and release the button. > The counter will appear (jump to) in the correct hex. Since I > realized this I hadn't any movement problems. > > 4199: > VASSAL Offset > > Also, if you have a Mac, the VASSAL Offset is much worse. It is fixed > in the Java 1.6 preview available on the Apple website > > > > > > > > > Pierre Miranda <[EMAIL PROTECTED]> wrote: > > As already mentioned on CSW, in the Combat Commander > > module (v 1.3) > > whenever we move pieces at anything but max. zoom lvl, they end up 1-2 > > hexes away from their intended destination most of the time!! > > > > Any clue how to fix this? > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > ------------------------ Yahoo! Groups Sponsor ------------------- - > > ~--> > > Yahoo! Groups gets a make over. See the new email design. > > http://us.click.yahoo.com/hOt0.A/lOaOAA/yQLSAA/IMSolB/TM > > ------------------------------------------------------------------ -- > > ~-> > > > > > > Yahoo! Groups Links > > > > > > >
