Hi.

I created a system to recreate modules in multiple languages.  I plan on
sharing this system with module developers.

Basically the system extracts the buildFile, translates phrases that need
translation, and creates a new module with the new buildFile.  This
process works great except for one problem.

The problem I have is, if I change the name of the module (for example
changing the name from "Module" to "Module(Espanol)") the module is no
longer valid.  I've determined that the validation happens with the "info"
file embedded in the module.

Can someone shed some light on the format of this file, so I can have my
utility recreate/modify it as needed?

I need to change the module name because there are elements of the modules
that will be incompatible when playing with others.  For example, if the
names of the Sides are different in the two modules.

Thanks

-Tim

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