The B5 CCG module doesn't have that problem. Does your
deck have the property to always be face down?

I did some some problems with this in early testing of
the deck save/load. 

The other issue might be java stack size. If you done
as I have and used the entire card image, space gets
eaten fast by Vassal with 500-600 50K images rotating
in a game. Have you monitored your memory usage and
incresed it as needed? (Or if you have enough RAM,
just set it to a 1 GB) Yeah for the new loader that
will set this value for you.

--- o1minutesilence <[EMAIL PROTECTED]> wrote:

> I am fairly new to Vassal, but I have started to
> create a mod for the 
> battlestar galactica ccg. I believe that I am almost
> done so that the 
> basic game can be played, basically just move the
> cards around like 
> you were at home playing. But my major problem lies
> in 2 things. One, 
> the private windows that can't be seen by other
> people, which I think 
> will be fixed now that I've upgraded versions. The
> next is my bigger 
> problem. I made it so you could create a deck on
> your own time, save 
> one and then load it into your player deck to save
> time at the 
> begining of a match. So far during play testing when
> a premade deck is 
> loaded into a deck area, it appears only for the
> player who loaded it, 
> but at the same time it puts the deck that you
> loaded face up onto the 
> playing area for only your opponent to see. I can't
> figure out why 
> it's doing this. If either of you drags a card from
> there 
> respected "view" of the deck, than it is visible to
> all parties and 
> acts normally. It can even be dragged back into the
> deack area and now 
> functions the way it should. Any help would be
> greatly appreciated.
> 
> 



 
____________________________________________________________________________________
The fish are biting. 
Get more visitors on your site using Yahoo! Search Marketing.
http://searchmarketing.yahoo.com/arp/sponsoredsearch_v2.php

Reply via email to