Answers below - what I usually do
_____ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Kevin Coombs Sent: Thursday, March 08, 2007 5:20 PM To: [email protected] Subject: Re: [vassalengine] Re: Counting items in a deck I would love to hear the answers to these questions as well. Anybody?? Kevin ----- Original Message ----- From: nrandall To: vassalengine@ <mailto:vassalengine%40yahoogroups.com> yahoogroups.com Sent: Wednesday, March 07, 2007 10:23 AM Subject: [vassalengine] Re: Counting items in a deck Thanks for this, Tim. But I must admit I have no idea how to get this feature working, despite several attempts. Would anyone be willing to do a quick walk-though? More significantly, can it be applied to a deck that the other players can't see? I.e., a player hand? I want each player to see how many cards the other player has in his hand at any given time (a pretty common need in CDGs). If it is a Player hand use masks and allow opponents to be able to view a players hand. They will be able to see the number of cards the player is holding, but only the back side of the cards provided the owning player of the cards doesn't turn the cards over. You have to disable the autoflip when drawn from a deck though Another question: Has anyone come up with a way to allow one player to draw a random card (or cards) from another player's hand? Or something like that? CDGs all seem to have 2-3 cards that say "Draw a card randomly from the other player's hand and discard it". If you use the above method the opponent can pick the card via number in chat window (left to right) and verify the player discards that card. Alternatively you could place a simple marker piece that all players can manipulate (i.e no ownership) in the Hand window and have the opponent "mark" the card he wishes to have discarded I realize this could be done by drawing all cards to the map and rolling a die (1 is left, 2 is second-left, etc.), but if cards auto- flip, that's not ideal. I could build a special deck just for this purpose that's visible to all and that doesn't flip the cards, but again it's not ideal. Neil [Non-text portions of this message have been removed]
