I am creating a module for a game with multi-step unit counters. When the units are not in contact with the enemy a blank counter (no unit info showing) should be shown. When the counter goes to / from its blank state how do I keep it at the correct unit step?
- [vassalengine] How do I ... mwilding
- Re: [vassalengine] How do I ... Brent Easton
- Re: [vassalengine] How do I ... Thomas Russ
- Re: [vassalengine] How do I ... Don Holt
- Re: [vassalengine] How do I ... Brent Easton
