OK, I just finished my first mod, Dungeonbowl. Basically you have a few "layers", being 4x4 floor tiles that are placed on the map, like a dungeon (obviously). These are just single game pieces, with the "Does not Stack" trait, selected when shift down and moved only if selected. Then on top of that, i have the individual players that are used in the game. again these pieces are also "Does not stack", but are selected and moved normally. The problem arose for the first time (didnt in my own playtesting standalone) but when spectators joined to watch, the pieces were all there, but some of the players were being placed under rather than over some of the floor tiles, maybe 3 or 4 tiles, the rest were fine, hidden in effect, which made the whole thing confusing. Whats confusing me is that the tile in question hid some player pieces and not others. The actual guys playing the game didnt have this issue. Is there any way to make the player pieces be on top of any images in the mod, this also needs to apply to a deck of cards I have... Do I need to remove the "Does not stack" option from the cards as well? Is there some way to make the floor tiles always stay on the bottom, no matter what?
Thanks in advance for any help!
