OK, I just finished my first mod, Dungeonbowl. Basically you have a 
few "layers", being 4x4 floor tiles that are placed on the map, like 
a dungeon (obviously). These are just single game pieces, with 
the "Does not Stack" trait, selected when shift down and moved only 
if selected.
Then on top of that, i have the individual players that are used in 
the game. again these pieces are also "Does not stack", but are 
selected and moved normally.
The problem arose for the first time (didnt in my own playtesting 
standalone) but when spectators joined to watch, the pieces were all 
there, but some of the players were being placed under rather than 
over some of the floor tiles, maybe 3 or 4 tiles, the rest were fine, 
hidden in effect, which made the whole thing confusing. Whats 
confusing me is that the tile in question hid some player pieces and 
not others. The actual guys playing the game didnt have this issue. 
Is there any way to make the player pieces be on top of any images in 
the mod, this also needs to apply to a deck of cards I have... Do I 
need to remove the "Does not stack" option from the cards as well?
Is there some way to make the floor tiles always stay on the bottom, 
no matter what? 

Thanks in advance for any help!

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