> So my questions are : is there an other way to show back of hand cards ?
> Is any way to get automatisation of the game ?
One simple idea is to make the Player Hand visible to all players (but still
only owned by one side), and have players keep the cards face-down in their
hands. Set up the Mask trait so that the owning player can easily see the
fronts of the cards, while the other players only see the backs.
Making a counter will be harder, but you could do it with Dynamic
Properties. For example:
- Define player1RedCards, etc. global properties.
- When moving a card in the Player Hand, trigger a key command to:
Check a 'inPlayerHand' property on the card. If not set, set it and
fire an action to increment the 'player1RedCards' property
- When moving a card out of the Player Hand, trigger a key command to:
Check the 'inPlayerHand' property on the card. If set, clear it and and
fire an action to decrement the 'player1RedCards' property.
rk
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