Thus spake "Mark":
> Yes I learned the hard way how valuable the prototype is so yup it will 
> be easy enough to add in the feature. It just means that you have to 
> continually mask/unmask the lower units at each combat instance, 
> remember to unmask if you break off the top unit etc. 

That's...annoying. You've convinced me that we should add some sort of
MaskIfNotOnTop trait.
 
-- 
J.

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