OK thanks - it was my brother that tested it, not me, and he said he couldn't get them out. I'll check to see if he was just being lazy ;)
--- In [email protected], Joel Uckelman <[EMAIL PROTECTED]> wrote: > > Thus spake "benw_h": > > Pretty much as it says in the title. If you add a map board and select > > the image, save and close, then you edit the module, go into the map > > board, and select instead a different image with a different name, the > > compressed file will grow considerably (in fact ad infinitum if you > > keep changing the image with one of a different name). It seems the > > previous images remain in the compressed file. > > > > The obvious way to avoid this is to make sure any replacement image > > has the same name as the original. However, if you made the mistake of > > using a different name, it's too late as now both images are in the > > compressed file and can't be extracted from it (as far as I can see). > > The workaround is to create 1kb images of all those unwanted ones and > > attach them in turn to the map board one after the other, and then re- > > attach the one you actually want. > > > > Thought you might want to know about this for a fix... > > Modules are just zip files. If you unzip a module, you'll find a directory > called 'images', which contains all of the images stored in the module. > You can delete unused images from there, and rezip the module. There is > no need to insert dummy images into a module. > > We do intend eventually to include a way to purge unused images other than > by hand, but until then it can be done as I've described. > > -- > J. >
