OK thanks - it was my brother that tested it, not me, and he said he 
couldn't get them out. I'll check to see if he was just being lazy ;)

--- In [email protected], Joel Uckelman <[EMAIL PROTECTED]> 
wrote:
>
> Thus spake "benw_h":
> > Pretty much as it says in the title. If you add a map board and 
select 
> > the image, save and close, then you edit the module, go into the 
map 
> > board, and select instead a different image with a different 
name, the 
> > compressed file will grow considerably (in fact ad infinitum if 
you 
> > keep changing the image with one of a different name). It seems 
the 
> > previous images remain in the compressed file.
> > 
> > The obvious way to avoid this is to make sure any replacement 
image 
> > has the same name as the original. However, if you made the 
mistake of 
> > using a different name, it's too late as now both images are in 
the 
> > compressed file and can't be extracted from it (as far as I can 
see). 
> > The workaround is to create 1kb images of all those unwanted 
ones and 
> > attach them in turn to the map board one after the other, and 
then re-
> > attach the one you actually want.
> > 
> > Thought you might want to know about this for a fix...
> 
> Modules are just zip files. If you unzip a module, you'll find a 
directory
> called 'images', which contains all of the images stored in the 
module.
> You can delete unused images from there, and rezip the module. 
There is
> no need to insert dummy images into a module.
> 
> We do intend eventually to include a way to purge unused images 
other than
> by hand, but until then it can be done as I've described.
> 
> -- 
> J.
>


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