--- In [email protected], "lostinnorway2002" <[EMAIL PROTECTED]> wrote: > > Probably a strange question but hopefully someone here has an idea :) > > I start with a game piece unit. I have a cannon that launches cannon > ball markers. If one of these markers lands on a game unit, I want it > to destroy it. I'm having trouble figuring out how to trigger > something that affects only the hex it is in. > > So In general I want the piece on top (which does not stack and is > always on top): > > a) Cause something to trigger only on the piece under it? > b) Cause something to trigger on the piece under it and all pieces 1 > hex away? >
Um... just ignore the stupid question. It's called Fixed range in the GKC. Move along... nothing to see here *sigh* Work on something for 3 hours, post about it, then find it by accident.
