--- In [email protected], "lostinnorway2002"
<[EMAIL PROTECTED]> wrote:
>
> Probably a strange question but hopefully someone here has an idea :)
> 
> I start with a game piece unit. I have a cannon that launches cannon
> ball markers. If one of these markers lands on a game unit, I want it
> to   destroy it. I'm having trouble figuring out how to trigger
> something that affects only the hex it is in.
> 
> So In general I want the piece on top (which does not stack and is
> always on top): 
> 
> a) Cause something to trigger only on the piece under it?
> b) Cause something to trigger on the piece under it and all pieces 1
> hex away?
>

Um... just ignore the stupid question. It's called Fixed range in the
GKC. Move along... nothing to see here *sigh*  Work on something for 3
hours, post about it, then find it by accident.

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