Or use the feature to apply a command key to every counter that ends movement 
on a map to trigger the stuff that happens at the destination.


>*********** REPLY SEPARATOR ***********
>
>On 15/10/2007 at 8:29 PM Tim McCaron wrote:
>Have come across this problem before.
>
>One solution is to add a second trigger to act as a relay/pause letting the
>information set correctly
>
>_____ 
>
>From: [email protected] [mailto:[EMAIL PROTECTED] On
>Behalf Of lostinnorway2002
>Sent: Monday, October 15, 2007 8:06 PM
>To: [email protected]
>Subject: [vassalengine] Problem with $location$ and Move Fixed Distance
>
>In my mod I have a command that:
>
>1) Moves the piece a fixed distnace
>2) Looks at the location to determine an action
>
>Problem is that when I do this command, the $location$ and
>$LocationName$ return the OLD location. In fact if I have it output
>$location$ (which is step 2) this occurs before the piece even moves. 
>
>How can I force this to be correct? If I wait for the piece to stop
>moving (i.e. do both steps by hand) it comes back correct. But in a
>trigger or a GKC it does not.
>
>[Non-text portions of this message have been removed]
>
>
>
____________________________________________________________
Brent Easton                       
Analyst/Programmer                               
University of Western Sydney                                   
Email: [EMAIL PROTECTED]

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