Or use the feature to apply a command key to every counter that ends movement on a map to trigger the stuff that happens at the destination.
>*********** REPLY SEPARATOR *********** > >On 15/10/2007 at 8:29 PM Tim McCaron wrote: >Have come across this problem before. > >One solution is to add a second trigger to act as a relay/pause letting the >information set correctly > >_____ > >From: [email protected] [mailto:[EMAIL PROTECTED] On >Behalf Of lostinnorway2002 >Sent: Monday, October 15, 2007 8:06 PM >To: [email protected] >Subject: [vassalengine] Problem with $location$ and Move Fixed Distance > >In my mod I have a command that: > >1) Moves the piece a fixed distnace >2) Looks at the location to determine an action > >Problem is that when I do this command, the $location$ and >$LocationName$ return the OLD location. In fact if I have it output >$location$ (which is step 2) this occurs before the piece even moves. > >How can I force this to be correct? If I wait for the piece to stop >moving (i.e. do both steps by hand) it comes back correct. But in a >trigger or a GKC it does not. > >[Non-text portions of this message have been removed] > > > ____________________________________________________________ Brent Easton Analyst/Programmer University of Western Sydney Email: [EMAIL PROTECTED]
