> the main reason why nvidia chooses to deinterlace always even if you use an
> interlaced video timing is not the scaling problem you mention. This could
> be eventually solved (albeit not perfectly) by scaling both fields 
> independently.
> 
> The main reason is: even with VDPAU there still exists no synchronization 
> between stream and video timing.

is it possible to solve radically this problem with vdpau ? did you discuss 
with nvidia  developpers about this
issue ?


Goga

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