Hi I hope this is the right discussion board for the question.
I wrote a game engine with embedded script engines and would like to integrate vim as the primary editor for the scripts and other functions. I googled it for several days now and cant really come up with anything useful, I also downloaded the source and found it quite overwhelming at first glance. Is there any documentation on how to interface with Vim, or any C/C++ libraries that I can use to do so? i.e libVim or similar? This is meant to run inside a virtual console (like the quake console) which receive all IO events primarily including mouse and keyboard events. Any help would be greatly appreciated as I have no idea where to start. Thanks Wynand --~--~---------~--~----~------------~-------~--~----~ You received this message from the "vim_dev" maillist. For more information, visit http://www.vim.org/maillist.php -~----------~----~----~----~------~----~------~--~---