Hi Bram, On Tue, Dec 17, 2019 at 8:49 AM Bram Moolenaar <b...@moolenaar.net> wrote: > > > Vim 8.2 has been released, so what is next? >
It is good to see the long term plan for the evolution of Vim. In addition to all the good stuff you have mentioned below, I would like to also see the pending items at the top of the todo list for the popup window, text properties, prompt buffer, terminal debugger and terminal window features addressed. Regards, Yegappan > > 1. FASTER VIM SCRIPT > > The third item on the poll results of 2018, after popup windows and text > properties, is faster Vim script. So how do we do that? > > I have been throwing some ideas around, and soon came to the conclusion > that the current way functions are called and executed, with > dictionaries for the arguments and local variables, is never going to be > very fast. We're lucky if we can make it twice as fast. The overhead > of a function call and executing every line is just too high. > > So what then? We can only make something fast by having a new way of > defining a function, with similar but different properties of the old > way: > - Arguments are only available by name, not through the a: dictionary or > the a:000 list. > - Local variables are not available in an l: dictionary. > - A few more things that slow us down, such as exception handling details. > > I Implemented a "proof of concept" and measured the time to run a simple > for loop with an addition (Justin used this example in his presentation, > code is below): > > Vim old function: 5.018541 > Python: 0.369598 > Lua: 0.078817 > Vim new function: 0.073595 > > That looks very hopeful! It's just one example, but it shows how much > we can gain, and also that Vim script can be faster than builtin > interfaces. > > How does this work? The function is first compiled into a sequence of > instructions. Each instruction has one or two parameters and a stack is > used to store intermediate results. Local variables are also on the > stack, space is reserved during compilation. This is a fairly normal > way of compilation into an intermediate format, specialized for Vim, > e.g. each stack item is a typeval_T. And one of the instructions is > "execute Ex command", for commands that are not compiled. > > > 2. PHASING OUT INTERFACES > > Attempts have been made to implement functionality with built-in script > languages such as Python, Perl, Lua, Tcl and Ruby. This never gained much > foothold, for various reasons. > > Instead of using script language support in Vim: > - Encourage implementing external tools in any language and communicate > with them. The job and channel support already makes this possible. > Really any language can be used, also Java and Go, which are not > available built-in. > - Phase out the built-in language interfaces, make maintenance a bit easier > and executables easier to build. They will be kept for backwards > compatibility, no new features. > - Improve the Vim script language, so that it can be used when an > external tool is undesired. > > All together this creates a clear situation: Vim with the +eval feature > will be sufficient for most plugins, while some plugins require > installing a tool that can be written in any language. No confusion > about having Vim but the plugin not working because some specific > language is missing. This is a good long term goal. > > Rationale: Why is it easier to run a tool separately from Vim than using a > built-in interface and interpreter? Take for example something that is > written in Python: > - The built-in interface uses the embedded python interpreter. This is less > well maintained than the python command. Building Vim with it requires > installing developer packages. If loaded dynamically there can be a version > mismatch. > - When running the tool externally the standard python command can be used, > which is quite often available by default or can be easily installed. > - A .py file can be compiled into a .pyc file and execute much faster. > - Inside Vim multi-threading can cause problems, since the Vim core is single > threaded. In an external tool there are no such problems. > - The Vim part is written in .vim files, the Python part is in .py files, this > is nicely separated. > - Disadvantage: An interface needs to be made between Vim and Python. > JSON is available for this, and it's fairly easy to use. But it still > requires implementing asynchronous communication. > > > 3. BETTER VIM SCRIPT > > To make Vim faster a new way of defining a function needs to be added. > While we are doing that, since the lines in this function won't be fully > backwards compatible anyway, we can also make Vim script easier to use. > In other words: "less weird". Making it work more like modern > programming languages will help. No surprises. > > A good example is how in a function the arguments are prefixed with > "a:". No other language I know does that, so let's drop it. > > It should be possible to convert code from other languages to Vim > script. We can add functionality to make this easier. This still needs > to be discussed, but we can consider adding type checking and a simple > form of classes. If you look at JavaScript for example, it has gone > through these stages over time, adding real class support and now > Typescript adds type checking. But we'll have to see how much of that > we actually want to include in Vim script. Ideally a conversion tool > can take Python, Javascript or Typescript code and convert it to Vim > script, with only some things that cannot be converted. > > Vim script won't work the same as any specific language, but we can use > mechanisms that are commonly known, ideally with the same syntax. One > thing I have been thinking of is assignments without ":let". I often > make that mistake (after writing JavaScript especially). I think it is > possible, if we make local variables shadow commands. That should be OK, > if you shadow a command you want to use, just rename the variable. > Using "let" and "const" to declare a variable, like in JavaScript and > Typescript, can work: > > def MyFunction(arg) > let local = 1 > const ADD = 88 > while arg > 0 > local += ADD > --arg > endwhile > return local > enddef > > Just some ideas, this will take time to design, discuss and implement. > Eventually this will lead to Vim 9! > > > -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- > > Code for the timing measurements (build with -O2): > > func VimOld() > let sum = 0 > for i in range(1, 2999999) > let sum += i > endfor > return sum > endfunc > > func Python() > py3 << END > sum = 0 > for i in range(1, 3000000): > sum += i > END > return py3eval('sum') > endfunc > > func Lua() > lua << END > sum = 0 > for i = 1, 2999999 do > sum = sum + i > end > END > return luaeval('sum') > endfunc > > def VimNew() > let sum = 0 > for i in range(1, 2999999) > let sum += i > endfor > return sum > enddef > > let start = reltime() > echo VimOld() > echo 'Vim old: ' .. reltimestr(reltime(start)) > > let start = reltime() > echo Python() > echo 'Python: ' .. reltimestr(reltime(start)) > > let start = reltime() > echo Lua() > echo 'Lua: ' .. reltimestr(reltime(start)) > > let start = reltime() > echo VimNew() > echo 'Vim new: ' .. reltimestr(reltime(start)) > > A couple of remarks: > - Python is picky about the indent, has to be left aligned. > - Lua doesn't support "sum += i". > -- -- You received this message from the "vim_dev" maillist. 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