On Mon, Mar 30, 2009 at 8:37 AM, Scott Holder <[email protected]> wrote:
> Note that on the off chance you're using something that requires 24 bit
> addressing, you'll have to switch it back and lose the extra RAM.

 Yeah, some older programs would 'hide' information in the upper bits
of the address, since the system didn't use those bits, and "Who would
ever have more than 8MB RAM anyway?" Those programs fail badly on
systems that *do* use those bits, of course. (Even Apple was slightly
guilty of this, since some of their ROM code wasn't "32-bit clean".
Fortunately, there's the "Mode32" system enabler to work around that.)

 As I recall, it was mostly some games that had that trouble... but
wasn't some version of Word or another guilty, too?

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