[Before posting this, everything but waiting for shaders to process seemed
to start working. However, things still seem wrong (described below, after
"sigh") and I'm not sure where my mistake is.]
I'm quite new to VirtualGL and not entirely sure what information is needed
for a support request like this so I apologize for information overload
(and anything required that I'm missing).
The device I'm attempting to use as a VirtualGL server is an incredibly
loud laptop (Blade Pro 17 [Fall 2019]) with an RTX-2080 Max-Q video card,
which is apparently capable of producing hearing loss.
I tried to follow the steps outlined here:
- https://virtualgl.org/Documentation/HeadlessNV
- https://rawcdn.githack.com/VirtualGL/virtualgl/3.0/doc/index.html
On a fresh Debian 11 install (with no graphical/desktop stuff) ...
# dpkg --add-architecture i386
# apt-get update
# dpkg -i virtualgl_3.0_amd64.deb virtualgl32_3.0_amd64.deb
# apt-get install -f
# apt-get install openbox lightdm mesa-utils vulkan-tools steam
# apt install -t bullseye-backports xserver-xorg-video-nvidia
nvidia-xconfig nvidia-driver-libs:i386
# reboot # probably not needed, but it felt "safe"
# service lightdm stop
# nvidia-xconfig --query-gpu-info
Number of GPUs: 1
GPU #0:
Name : GeForce RTX 2080 with Max-Q Design
UUID : GPU-813ea29e-3cba-cc46-de3c-ce6527a5c265
PCI BusID : PCI:1:0:0
Number of Display Devices: 0
# nvidia-detect
Detected NVIDIA GPUs:
01:00.0 VGA compatible controller [0300]: NVIDIA Corporation TU104M
[GeForce RTX 2080 Mobile] [10de:1e90] (rev a1)
# nvidia-xconfig -a --allow-empty-initial-configuration
--use-display-device=None --busid PCI:1:0:0 --virtual=1920x1200
# vim /etc/X11/xorg.conf
^ Added: Option "HardDPMS" "false"
^ Attached the generated xorg.conf to this post
# reboot
# service lightdm stop
# /opt/VirtualGL/bin/vglserver_config
^ Option 1: Configure server for use with VirtualGL (GLX + EGL back
ends)
^ From here, I selected defaults (Y) for all options presented
The output from this:
... Creating vglusers group ...
... Granting read permission to /etc/opt/VirtualGL/ for vglusers group ...
... Creating /etc/modprobe.d/virtualgl.conf to set requested permissions for
/dev/nvidia* ...
... Granting write permission to /dev/nvidia-caps /dev/nvidia-modeset
/dev/nvidia0 /dev/nvidiactl for vglusers group ...
... Granting write permission to /dev/dri/card0 for vglusers group ...
... Granting write permission to /dev/dri/renderD128 for vglusers group ...
... Modifying /etc/X11/xorg.conf.d/99-virtualgl-dri to enable DRI
permissions
for vglusers group ...
... Modifying /etc/X11/xorg.conf to enable DRI permissions
for vglusers group ...
... Adding greeter-setup-script=vglgenkey to /etc/lightdm/lightdm.conf ...
# usermod -a -G vglusers michael
# usermod -a -G vglusers root
michael@toast:~$ xauth merge /etc/opt/VirtualGL/vgl_xauth_key
michael@toast:~$ xdpyinfo -display :0 >xdpyinfo.txt
michael@toast:~$ /opt/VirtualGL/bin/glxinfo -display :0 -c >glxinfo.txt
michael@toast:~$ /opt/VirtualGL/bin/eglinfo /dev/dri/card0 >eglinfo.txt
Both of these commands finished without error. The only parts I really
understood from this output was that glxinfo shows a "P" in the last column
for all configs (because the documentation says to look for it) and:
name of display: :0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
michael@toast:~$ grep -E '(X11Forwarding|UseLogin)' /etc/ssh/sshd_config
X11Forwarding yes
UseLogin no
So ... at this point, it seems the server should be set up and running
correctly.
>From my client:
michael@chill:~$ vglconnect -s 10.41.2.202
VirtualGL Client 64-bit v3.0 (Build 20211119)
vglclient is already running on this X display and accepting unencrypted
connections on port 4242.
Making preliminary SSH connection to find a free port on the server ...
Making final SSH connection ...
michael@toast:~$ vglrun /opt/VirtualGL/bin/glxspheres64
Polygons in scene: 62464 (61 spheres * 1024 polys/spheres)
GLX FB config ID of window: 0xad (8/8/8/0)
Visual ID of window: 0x24
Context is Direct
OpenGL Renderer: GeForce RTX 2080 with Max-Q Design/PCIe/SSE2
983.932791 frames/sec - 1098.068994 Mpixels/sec
993.987875 frames/sec - 1109.290469 Mpixels/sec
998.617510 frames/sec - 1114.457141 Mpixels/sec
1000.632126 frames/sec - 1116.705453 Mpixels/sec
1000.039000 frames/sec - 1116.043524 Mpixels/sec
michael@toast:~$ vglrun /opt/VirtualGL/bin/glxspheres
Polygons in scene: 62464 (61 spheres * 1024 polys/spheres)
GLX FB config ID of window: 0xad (8/8/8/0)
Visual ID of window: 0x24
Context is Direct
OpenGL Renderer: GeForce RTX 2080 with Max-Q Design/PCIe/SSE2
1022.527050 frames/sec - 1141.140187 Mpixels/sec
990.543120 frames/sec - 1105.446122 Mpixels/sec
959.934664 frames/sec - 1071.287085 Mpixels/sec
So ... I'm ready to run steam, yeah? I ran into issues and came across this
issue:
- https://github.com/ValveSoftware/steam-for-linux/issues/4630
michael@toast:~$ export VGL_SUBSAMP=4x
michael@toast:~$ cd ~/.steam/steam
michael@toast:~/.steam/steam$ vglrun -c xv -fps 60 ./steam.sh
Attempting to launch Valheim from steam offers "Play Valheim" and "Play
Valheim Using OpenGL". I tried with both; the attached log shows the latter.
This hangs at "Processing Vulkan shaders..."
*sigh* Of course /this/ time I select Skip and it actually works. Every
other time I tried this, the game just crashed and console log stopped
until further interaction with the steam client.
I'm still not convinced I actually have things set up correctly. The
shaders bit hanging and the following error makes me think I'm doing
something wrong.
ERROR: ld.so: object
'/home/michael/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so'
from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
I noticed that running vulkaninfo right after vglconnect seems to mention
mesa:
michael@toast:~$ vulkaninfo --summary
ERROR: [Loader Message] Code 0 :
/usr/lib/i386-linux-gnu/libvulkan_radeon.so: wrong ELF class: ELFCLASS32
ERROR: [Loader Message] Code 0 :
/usr/lib/i386-linux-gnu/libvulkan_lvp.so: wrong ELF class: ELFCLASS32
ERROR: [Loader Message] Code 0 :
/usr/lib/i386-linux-gnu/libvulkan_intel.so: wrong ELF class: ELFCLASS32
MESA-INTEL: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
ERROR at
/build/vulkan-tools-oFB8Ns/vulkan-tools-1.2.162.0+dfsg1/vulkaninfo/vulkaninfo.h:248:vkGetPhysicalDeviceSurfaceFormats2KHR
failed with ERROR_INITIALIZATION_FAILED
I also see a similar error from the steam log:
GameAction [AppID 892970, ActionID 1] : LaunchApp waiting for user
response to CreatingProcess ""
GameAction [AppID 892970, ActionID 1] : LaunchApp continues with user
response "CreatingProcess"
/bin/sh\0-c\0LD_PRELOAD="${LD_PRELOAD#libdlfaker.so:libvglfaker.so:}:libdlfaker.so:libvglfaker.so"
/home/michael/.steam/steam/ubuntu12_32/reaper SteamLaunch AppId=892970 --
'/home/michael/.steam/debian-installation/steamapps/common/Valheim/valheim.x86_64'
-force-glcore\0
Game process added : AppID 892970
"LD_PRELOAD="${LD_PRELOAD#libdlfaker.so:libvglfaker.so:}:libdlfaker.so:libvglfaker.so"
/home/michael/.steam/steam/ubuntu12_32/reaper SteamLaunch AppId=892970 --
'/home/michael/.steam/debian-installation/steamapps/common/Valheim/valheim.x86_64'
-force-glcore", ProcID 1585, IP 0.0.0.0:0
chdir /home/michael/.steam/debian-installation/steamapps/common/Valheim
GameAction [AppID 892970, ActionID 1] : LaunchApp changed task to
WaitingGameWindow with ""
ERROR: ld.so: object
'/home/michael/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so'
from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/michael/.steam/debian-installation/ubuntu12_64/gameoverlayrenderer.so'
from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object
'/home/michael/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so'
from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
If I 'su -' and run the same command, I see ... a lot, including nvidia
instead of mesa. I attached this log as well.
and ...
# apt policy xserver-xorg-video-nvidia nvidia-xconfig
nvidia-driver-libs:i386 | grep -B1 Installed
xserver-xorg-video-nvidia:
Installed: 470.103.01-1~bpo11+1
nvidia-xconfig:
Installed: 460.32.03-1
nvidia-driver-libs:i386:
Installed: 470.103.01-1~bpo11+1
Again, I apologize if this is an excessive amount of information, but I'm
feeling like an idiot right now and want to share as much as possible. If
it would help, I'm perfectly happy to start over from another fresh
install. I can use any recommended OS, although I had many issues with an
Ubuntu install on this hardware.
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# nvidia-xconfig: X configuration file generated by nvidia-xconfig
# nvidia-xconfig: version 460.32.03
Section "DRI"
Mode 0660
Group "vglusers"
EndSection
Section "ServerLayout"
Identifier "Layout0"
Screen 0 "Screen0"
InputDevice "Keyboard0" "CoreKeyboard"
InputDevice "Mouse0" "CorePointer"
EndSection
Section "Files"
EndSection
Section "InputDevice"
# generated from default
Identifier "Mouse0"
Driver "mouse"
Option "Protocol" "auto"
Option "Device" "/dev/psaux"
Option "Emulate3Buttons" "no"
Option "ZAxisMapping" "4 5"
EndSection
Section "InputDevice"
# generated from default
Identifier "Keyboard0"
Driver "kbd"
EndSection
Section "Monitor"
Identifier "Monitor0"
VendorName "Unknown"
ModelName "Unknown"
Option "DPMS"
EndSection
Section "Device"
Identifier "Device0"
Driver "nvidia"
VendorName "NVIDIA Corporation"
BoardName "GeForce RTX 2080 with Max-Q Design"
BusID "PCI:1:0:0"
EndSection
Section "Screen"
Identifier "Screen0"
Device "Device0"
Monitor "Monitor0"
DefaultDepth 24
Option "AllowEmptyInitialConfiguration" "True"
Option "UseDisplayDevice" "None"
Option "HardDPMS" "False"
#SubSection "Display"
# Virtual 1920 1200
# Depth 24
#EndSubSection
EndSection
name of display: :0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_ARB_context_flush_control, GLX_ARB_create_context,
GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_multisample, GLX_EXT_buffer_age,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_libglvnd,
GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer,
GLX_NV_multigpu_context, GLX_NV_robustness_video_memory_purge,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control,
GLX_SGI_video_sync
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_context_flush_control, GLX_ARB_create_context,
GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control,
GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_buffer,
GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer,
GLX_NV_multigpu_context, GLX_NV_multisample_coverage,
GLX_NV_robustness_video_memory_purge, GLX_NV_swap_group,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control,
GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
GLX_ARB_context_flush_control, GLX_ARB_create_context,
GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_stereo_tree,
GLX_EXT_swap_control, GLX_EXT_swap_control_tear,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer,
GLX_NV_multigpu_context, GLX_NV_robustness_video_memory_purge,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control,
GLX_SGI_video_sync
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 8192 MB
Total available memory: 8192 MB
Currently available dedicated video memory: 7964 MB
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce RTX 2080 with Max-Q Design/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 460.91.03
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture,
GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index,
GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility,
GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility,
GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture,
GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
GL_ARB_compute_shader, GL_ARB_compute_variable_group_size,
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance,
GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
GL_ARB_depth_texture, GL_ARB_derivative_control,
GL_ARB_direct_state_access, GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock,
GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4,
GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv,
GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64,
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging,
GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile,
GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp,
GL_ARB_post_depth_coverage, GL_ARB_program_interface_query,
GL_ARB_provoking_vertex, GL_ARB_query_buffer_object,
GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness,
GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops,
GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot,
GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
GL_ARB_shader_objects, GL_ARB_shader_precision,
GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine,
GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod,
GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100,
GL_ARB_shading_language_420pack, GL_ARB_shading_language_include,
GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer,
GL_ARB_sparse_texture, GL_ARB_sparse_texture2,
GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions,
GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
GL_ARB_texture_buffer_range, GL_ARB_texture_compression,
GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_stencil8, GL_ARB_texture_storage,
GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit,
GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_texture_float, GL_ATI_texture_mirror_once,
GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr,
GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd,
GL_EXT_multi_draw_arrays, GL_EXT_multiview_texture_multisample,
GL_EXT_multiview_timer_query, GL_EXT_packed_depth_stencil,
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp,
GL_EXT_post_depth_coverage, GL_EXT_provoking_vertex,
GL_EXT_raster_multisample, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects,
GL_EXT_separate_specular_color, GL_EXT_shader_image_load_formatted,
GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix,
GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, GL_EXT_stencil_two_side,
GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array,
GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax,
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB,
GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent,
GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query,
GL_EXT_transform_feedback2, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles,
GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced,
GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control,
GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile,
GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
GL_KHR_shader_subgroup, GL_KTX_buffer_region,
GL_NVX_blend_equation_advanced_multi_draw_buffers,
GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop,
GL_NVX_progress_fence, GL_NV_ES1_1_compatibility,
GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control,
GL_NV_bindless_multi_draw_indirect,
GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture,
GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent,
GL_NV_blend_minmax_factor, GL_NV_blend_square, GL_NV_clip_space_w_scaling,
GL_NV_command_list, GL_NV_compute_program5,
GL_NV_compute_shader_derivatives, GL_NV_conditional_render,
GL_NV_conservative_raster, GL_NV_conservative_raster_dilate,
GL_NV_conservative_raster_pre_snap,
GL_NV_conservative_raster_pre_snap_triangles,
GL_NV_conservative_raster_underestimation, GL_NV_copy_depth_to_color,
GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_depth_clamp,
GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_multisample,
GL_NV_feature_query, GL_NV_fence, GL_NV_fill_rectangle,
GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_coverage_to_color,
GL_NV_fragment_program, GL_NV_fragment_program2,
GL_NV_fragment_program_option, GL_NV_fragment_shader_barycentric,
GL_NV_fragment_shader_interlock, GL_NV_framebuffer_mixed_samples,
GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4,
GL_NV_geometry_shader_passthrough, GL_NV_gpu_multicast,
GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5,
GL_NV_gpu_program5_mem_extended, GL_NV_gpu_program_fp64,
GL_NV_gpu_shader5, GL_NV_half_float, GL_NV_internalformat_sample_query,
GL_NV_light_max_exponent, GL_NV_memory_attachment,
GL_NV_memory_object_sparse, GL_NV_mesh_shader, GL_NV_multisample_coverage,
GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,
GL_NV_parameter_buffer_object2, GL_NV_path_rendering,
GL_NV_path_rendering_shared_edge, GL_NV_pixel_data_range,
GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_query_resource,
GL_NV_query_resource_tag, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_representative_fragment_test,
GL_NV_robustness_video_memory_purge, GL_NV_sample_locations,
GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive,
GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float,
GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector,
GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load,
GL_NV_shader_storage_buffer_object, GL_NV_shader_subgroup_partitioned,
GL_NV_shader_texture_footprint, GL_NV_shader_thread_group,
GL_NV_shader_thread_shuffle, GL_NV_shading_rate_image,
GL_NV_stereo_view_rendering, GL_NV_texgen_reflection,
GL_NV_texture_barrier, GL_NV_texture_compression_vtc,
GL_NV_texture_env_combine4, GL_NV_texture_multisample,
GL_NV_texture_rectangle, GL_NV_texture_rectangle_compressed,
GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
GL_NV_timeline_semaphore, GL_NV_transform_feedback,
GL_NV_transform_feedback2, GL_NV_uniform_buffer_unified_memory,
GL_NV_vdpau_interop, GL_NV_vdpau_interop2, GL_NV_vertex_array_range,
GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit,
GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2,
GL_NV_vertex_program2_option, GL_NV_vertex_program3,
GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OVR_multiview,
GL_OVR_multiview2, GL_S3_s3tc, GL_SGIS_generate_mipmap,
GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
GL_SUN_slice_accum
OpenGL version string: 4.6.0 NVIDIA 460.91.03
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture,
GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index,
GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility,
GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility,
GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture,
GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
GL_ARB_color_buffer_float, GL_ARB_compatibility,
GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted,
GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control,
GL_ARB_direct_state_access, GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock,
GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4,
GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv,
GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64,
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging,
GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile,
GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp,
GL_ARB_post_depth_coverage, GL_ARB_program_interface_query,
GL_ARB_provoking_vertex, GL_ARB_query_buffer_object,
GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness,
GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops,
GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot,
GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
GL_ARB_shader_objects, GL_ARB_shader_precision,
GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine,
GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod,
GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100,
GL_ARB_shading_language_420pack, GL_ARB_shading_language_include,
GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer,
GL_ARB_sparse_texture, GL_ARB_sparse_texture2,
GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions,
GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
GL_ARB_texture_buffer_range, GL_ARB_texture_compression,
GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_stencil8, GL_ARB_texture_storage,
GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit,
GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_texture_float, GL_ATI_texture_mirror_once,
GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr,
GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd,
GL_EXT_multi_draw_arrays, GL_EXT_multiview_texture_multisample,
GL_EXT_multiview_timer_query, GL_EXT_packed_depth_stencil,
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp,
GL_EXT_post_depth_coverage, GL_EXT_provoking_vertex,
GL_EXT_raster_multisample, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects,
GL_EXT_separate_specular_color, GL_EXT_shader_image_load_formatted,
GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix,
GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, GL_EXT_stencil_two_side,
GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array,
GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax,
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB,
GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent,
GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query,
GL_EXT_transform_feedback2, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles,
GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced,
GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control,
GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile,
GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
GL_KHR_shader_subgroup, GL_KTX_buffer_region,
GL_NVX_blend_equation_advanced_multi_draw_buffers,
GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop,
GL_NVX_progress_fence, GL_NV_ES1_1_compatibility,
GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control,
GL_NV_bindless_multi_draw_indirect,
GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture,
GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent,
GL_NV_blend_minmax_factor, GL_NV_blend_square, GL_NV_clip_space_w_scaling,
GL_NV_command_list, GL_NV_compute_program5,
GL_NV_compute_shader_derivatives, GL_NV_conditional_render,
GL_NV_conservative_raster, GL_NV_conservative_raster_dilate,
GL_NV_conservative_raster_pre_snap,
GL_NV_conservative_raster_pre_snap_triangles,
GL_NV_conservative_raster_underestimation, GL_NV_copy_depth_to_color,
GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_depth_clamp,
GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_multisample,
GL_NV_feature_query, GL_NV_fence, GL_NV_fill_rectangle,
GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_coverage_to_color,
GL_NV_fragment_program, GL_NV_fragment_program2,
GL_NV_fragment_program_option, GL_NV_fragment_shader_barycentric,
GL_NV_fragment_shader_interlock, GL_NV_framebuffer_mixed_samples,
GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4,
GL_NV_geometry_shader_passthrough, GL_NV_gpu_multicast,
GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5,
GL_NV_gpu_program5_mem_extended, GL_NV_gpu_program_fp64,
GL_NV_gpu_shader5, GL_NV_half_float, GL_NV_internalformat_sample_query,
GL_NV_light_max_exponent, GL_NV_memory_attachment,
GL_NV_memory_object_sparse, GL_NV_mesh_shader, GL_NV_multisample_coverage,
GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,
GL_NV_parameter_buffer_object2, GL_NV_path_rendering,
GL_NV_path_rendering_shared_edge, GL_NV_pixel_data_range,
GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_query_resource,
GL_NV_query_resource_tag, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_representative_fragment_test,
GL_NV_robustness_video_memory_purge, GL_NV_sample_locations,
GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive,
GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float,
GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector,
GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load,
GL_NV_shader_storage_buffer_object, GL_NV_shader_subgroup_partitioned,
GL_NV_shader_texture_footprint, GL_NV_shader_thread_group,
GL_NV_shader_thread_shuffle, GL_NV_shading_rate_image,
GL_NV_stereo_view_rendering, GL_NV_texgen_reflection,
GL_NV_texture_barrier, GL_NV_texture_compression_vtc,
GL_NV_texture_env_combine4, GL_NV_texture_multisample,
GL_NV_texture_rectangle, GL_NV_texture_rectangle_compressed,
GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
GL_NV_timeline_semaphore, GL_NV_transform_feedback,
GL_NV_transform_feedback2, GL_NV_uniform_buffer_unified_memory,
GL_NV_vdpau_interop, GL_NV_vdpau_interop2, GL_NV_vertex_array_range,
GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit,
GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2,
GL_NV_vertex_program2_option, GL_NV_vertex_program3,
GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OVR_multiview,
GL_OVR_multiview2, GL_S3_s3tc, GL_SGIS_generate_mipmap,
GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
GL_SUN_slice_accum
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 460.91.03
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
GL_ANDROID_extension_pack_es31a, GL_EXT_EGL_image_external_wrap_modes,
GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax,
GL_EXT_buffer_storage, GL_EXT_clear_texture, GL_EXT_clip_control,
GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float,
GL_EXT_color_buffer_half_float, GL_EXT_compressed_ETC1_RGB8_sub_texture,
GL_EXT_conservative_depth, GL_EXT_copy_image, GL_EXT_debug_label,
GL_EXT_depth_clamp, GL_EXT_discard_framebuffer,
GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers_indexed,
GL_EXT_draw_elements_base_vertex, GL_EXT_draw_transform_feedback,
GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size,
GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range,
GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_indirect,
GL_EXT_multisample_compatibility, GL_EXT_multisampled_render_to_texture,
GL_EXT_multisampled_render_to_texture2,
GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query,
GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp,
GL_EXT_post_depth_coverage, GL_EXT_primitive_bounding_box,
GL_EXT_raster_multisample, GL_EXT_render_snorm, GL_EXT_robustness,
GL_EXT_sRGB, GL_EXT_sRGB_write_control, GL_EXT_semaphore,
GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects,
GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions,
GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks,
GL_EXT_shader_non_constant_global_initializers, GL_EXT_shader_texture_lod,
GL_EXT_shadow_samplers, GL_EXT_sparse_texture, GL_EXT_sparse_texture2,
GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader,
GL_EXT_texture_border_clamp, GL_EXT_texture_buffer,
GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_filter_minmax, GL_EXT_texture_format_BGRA8888,
GL_EXT_texture_mirror_clamp_to_edge, GL_EXT_texture_norm16,
GL_EXT_texture_query_lod, GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8,
GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod,
GL_EXT_texture_storage, GL_EXT_texture_view, GL_EXT_unpack_subimage,
GL_EXT_window_rectangles, GL_KHR_blend_equation_advanced,
GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control,
GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile,
GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
GL_KHR_shader_subgroup, GL_KHR_texture_compression_astc_ldr,
GL_KHR_texture_compression_astc_sliced_3d,
GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NV_bgr,
GL_NV_bindless_texture, GL_NV_blend_equation_advanced,
GL_NV_blend_equation_advanced_coherent, GL_NV_blend_minmax_factor,
GL_NV_clip_space_w_scaling, GL_NV_compute_shader_derivatives,
GL_NV_conditional_render, GL_NV_conservative_raster,
GL_NV_conservative_raster_pre_snap_triangles, GL_NV_copy_buffer,
GL_NV_copy_image, GL_NV_draw_buffers, GL_NV_draw_instanced,
GL_NV_draw_texture, GL_NV_draw_vulkan_image,
GL_NV_explicit_attrib_location, GL_NV_fbo_color_attachments,
GL_NV_fill_rectangle, GL_NV_fragment_coverage_to_color,
GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock,
GL_NV_framebuffer_blit, GL_NV_framebuffer_mixed_samples,
GL_NV_framebuffer_multisample, GL_NV_generate_mipmap_sRGB,
GL_NV_geometry_shader_passthrough, GL_NV_gpu_shader5, GL_NV_image_formats,
GL_NV_instanced_arrays, GL_NV_internalformat_sample_query,
GL_NV_memory_attachment, GL_NV_memory_object_sparse, GL_NV_mesh_shader,
GL_NV_non_square_matrices, GL_NV_occlusion_query_samples,
GL_NV_pack_subimage, GL_NV_packed_float, GL_NV_packed_float_linear,
GL_NV_path_rendering, GL_NV_path_rendering_shared_edge,
GL_NV_pixel_buffer_object, GL_NV_polygon_mode, GL_NV_read_buffer,
GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil,
GL_NV_representative_fragment_test, GL_NV_sRGB_formats,
GL_NV_sample_locations, GL_NV_sample_mask_override_coverage,
GL_NV_scissor_exclusive, GL_NV_shader_atomic_fp16_vector,
GL_NV_shader_noperspective_interpolation,
GL_NV_shader_subgroup_partitioned, GL_NV_shader_texture_footprint,
GL_NV_shading_rate_image, GL_NV_shadow_samplers_array,
GL_NV_shadow_samplers_cube, GL_NV_stereo_view_rendering,
GL_NV_texture_array, GL_NV_texture_barrier, GL_NV_texture_border_clamp,
GL_NV_texture_compression_latc, GL_NV_texture_compression_s3tc,
GL_NV_texture_compression_s3tc_update, GL_NV_timeline_semaphore,
GL_NV_timer_query, GL_NV_viewport_array, GL_NV_viewport_array2,
GL_NV_viewport_swizzle, GL_OES_compressed_ETC1_RGB8_texture,
GL_OES_copy_image, GL_OES_depth24, GL_OES_depth32, GL_OES_depth_texture,
GL_OES_depth_texture_cube_map, GL_OES_draw_buffers_indexed,
GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint,
GL_OES_fbo_render_mipmap, GL_OES_geometry_point_size,
GL_OES_geometry_shader, GL_OES_get_program_binary, GL_OES_gpu_shader5,
GL_OES_mapbuffer, GL_OES_packed_depth_stencil,
GL_OES_primitive_bounding_box, GL_OES_rgb8_rgba8, GL_OES_sample_shading,
GL_OES_sample_variables, GL_OES_shader_image_atomic,
GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation,
GL_OES_standard_derivatives, GL_OES_tessellation_point_size,
GL_OES_tessellation_shader, GL_OES_texture_border_clamp,
GL_OES_texture_buffer, GL_OES_texture_cube_map_array,
GL_OES_texture_float, GL_OES_texture_float_linear,
GL_OES_texture_half_float, GL_OES_texture_half_float_linear,
GL_OES_texture_npot, GL_OES_texture_stencil8,
GL_OES_texture_storage_multisample_2d_array, GL_OES_texture_view,
GL_OES_vertex_array_object, GL_OES_vertex_half_float,
GL_OES_viewport_array, GL_OVR_multiview, GL_OVR_multiview2,
GL_OVR_multiview_multisampled_render_to_texture
215 GLXFBConfigs:
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav drw
id dep cl sp sz l ci b ro r g b a F bf th cl r g b a ns b eat typ
------------------------------------------------------------------------------
0x0a5 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 0 0 None PRW
0x0a6 24 dc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 0 0 None PRW
0x0a7 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 0 0 None PAW
0x0a8 24 dc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 0 0 None PAW
0x0a9 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 0 0 None PRW
0x0aa 24 dc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 0 0 None PRW
0x0ab 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 0 0 None PAW
0x0ac 24 dc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 0 0 None PAW
0x0ad 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 0 0 None PRW
0x0ae 24 dc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 0 0 None PRW
0x0af 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 0 0 None PAW
0x0b0 24 dc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 0 0 None PAW
0x0b1 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 0 0 None PRW
0x0b2 24 dc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 0 0 None PRW
0x0b3 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 0 0 None PAW
0x0b4 24 dc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 0 0 None PAW
0x0b5 24 tc 0 24 0 r y . 8 8 8 0 . 4 0 0 16 16 16 16 0 0 None PRW
0x0b6 24 dc 0 24 0 r y . 8 8 8 0 . 4 0 0 16 16 16 16 0 0 None PRW
0x0b7 24 tc 0 32 0 r y . 8 8 8 8 . 4 0 0 16 16 16 16 0 0 None PAW
0x0b8 24 dc 0 32 0 r y . 8 8 8 8 . 4 0 0 16 16 16 16 0 0 None PAW
0x0b9 24 tc 0 24 0 r . . 8 8 8 0 . 4 0 0 16 16 16 16 0 0 None PRW
0x0ba 24 dc 0 24 0 r . . 8 8 8 0 . 4 0 0 16 16 16 16 0 0 None PRW
0x0bb 24 tc 0 32 0 r . . 8 8 8 8 . 4 0 0 16 16 16 16 0 0 None PAW
0x0bc 24 dc 0 32 0 r . . 8 8 8 8 . 4 0 0 16 16 16 16 0 0 None PAW
0x0bd 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 2 1 None P.W
0x0be 24 dc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 2 1 None P.W
0x0bf 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 2 1 None P.W
0x0c0 24 dc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 2 1 None P.W
0x0c1 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 4 1 None P.W
0x0c2 24 dc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 4 1 None P.W
0x0c3 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 4 1 None P.W
0x0c4 24 dc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 4 1 None P.W
0x0c5 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 2 1 None P.W
0x0c6 24 dc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 2 1 None P.W
0x0c7 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 2 1 None P.W
0x0c8 24 dc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 2 1 None P.W
0x0c9 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 4 1 None P.W
0x0ca 24 dc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 4 1 None P.W
0x0cb 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 4 1 None P.W
0x0cc 24 dc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 4 1 None P.W
0x0cd 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 2 1 None P.W
0x0ce 24 dc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 2 1 None P.W
0x0cf 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 2 1 None P.W
0x0d0 24 dc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 2 1 None P.W
0x0d1 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 4 1 None P.W
0x0d2 24 dc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 4 1 None P.W
0x0d3 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 4 1 None P.W
0x0d4 24 dc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 4 1 None P.W
0x0d5 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 2 1 None P.W
0x0d6 24 dc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 2 1 None P.W
0x0d7 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 2 1 None P.W
0x0d8 24 dc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 2 1 None P.W
0x0d9 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 4 1 None P.W
0x0da 24 dc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 4 1 None P.W
0x0db 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 4 1 None P.W
0x0dc 24 dc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 4 1 None P.W
0x0dd 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 8 1 None P.W
0x0de 24 dc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 8 1 None P.W
0x0df 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 8 1 None P.W
0x0e0 24 dc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 8 1 None P.W
0x0e1 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 8 1 None P.W
0x0e2 24 dc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 8 1 None P.W
0x0e3 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 8 1 None P.W
0x0e4 24 dc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 8 1 None P.W
0x0e5 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 8 1 None P.W
0x0e6 24 dc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 8 1 None P.W
0x0e7 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 8 1 None P.W
0x0e8 24 dc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 8 1 None P.W
0x0e9 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 8 1 None P.W
0x0ea 24 dc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 8 1 None P.W
0x0eb 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 8 1 None P.W
0x0ec 24 dc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 8 1 None P.W
0x0ed 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 16 1 None P.W
0x0ee 24 dc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 16 1 None P.W
0x0ef 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 16 1 None P.W
0x0f0 24 dc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 16 1 None P.W
0x0f1 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 16 1 None P.W
0x0f2 24 dc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 16 1 None P.W
0x0f3 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 16 1 None P.W
0x0f4 24 dc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 16 1 None P.W
0x0f5 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 16 1 None P.W
0x0f6 24 dc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 16 1 None P.W
0x0f7 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 16 1 None P.W
0x0f8 24 dc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 16 1 None P.W
0x0f9 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 16 1 None P.W
0x0fa 24 dc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 16 1 None P.W
0x0fb 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 16 1 None P.W
0x0fc 24 dc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 16 1 None P.W
0x0fd 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 0 0 None PRW
0x0fe 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 0 0 None PAW
0x0ff 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 0 0 None PRW
0x100 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 0 0 None PAW
0x101 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 0 0 None PRW
0x102 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 0 0 None PAW
0x103 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 0 0 None PRW
0x104 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 0 0 None PAW
0x105 32 tc 0 24 0 r y . 8 8 8 0 . 4 0 0 16 16 16 16 0 0 None PRW
0x106 32 tc 0 32 0 r y . 8 8 8 8 . 4 0 0 16 16 16 16 0 0 None PAW
0x107 32 tc 0 24 0 r . . 8 8 8 0 . 4 0 0 16 16 16 16 0 0 None PRW
0x108 32 tc 0 32 0 r . . 8 8 8 8 . 4 0 0 16 16 16 16 0 0 None PAW
0x109 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 2 1 None P.W
0x10a 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 2 1 None P.W
0x10b 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 4 1 None P.W
0x10c 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 4 1 None P.W
0x10d 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 2 1 None P.W
0x10e 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 2 1 None P.W
0x10f 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 4 1 None P.W
0x110 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 4 1 None P.W
0x111 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 2 1 None P.W
0x112 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 2 1 None P.W
0x113 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 4 1 None P.W
0x114 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 4 1 None P.W
0x115 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 2 1 None P.W
0x116 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 2 1 None P.W
0x117 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 4 1 None P.W
0x118 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 4 1 None P.W
0x119 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 8 1 None P.W
0x11a 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 8 1 None P.W
0x11b 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 8 1 None P.W
0x11c 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 8 1 None P.W
0x11d 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 8 1 None P.W
0x11e 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 8 1 None P.W
0x11f 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 8 1 None P.W
0x120 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 8 1 None P.W
0x121 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 16 1 None P.W
0x122 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 16 1 None P.W
0x123 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 16 1 None P.W
0x124 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 16 1 None P.W
0x125 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 16 1 None P.W
0x126 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 16 1 None P.W
0x127 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 16 1 None P.W
0x128 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 16 1 None P.W
0x129 0 ?? 0 16 0 r y . 5 6 5 0 . 4 16 0 16 16 16 16 0 0 None P..
0x12a 0 ?? 0 16 0 r . . 5 6 5 0 . 4 16 0 16 16 16 16 0 0 None P..
0x12b 0 ?? 0 16 0 r y . 5 6 5 0 . 4 24 0 16 16 16 16 0 0 None P..
0x12c 0 ?? 0 16 0 r . . 5 6 5 0 . 4 24 0 16 16 16 16 0 0 None P..
0x12d 0 ?? 0 16 0 r y . 5 6 5 0 . 4 24 8 16 16 16 16 0 0 None P..
0x12e 0 ?? 0 16 0 r . . 5 6 5 0 . 4 24 8 16 16 16 16 0 0 None P..
0x12f 0 ?? 0 16 0 r y . 5 6 5 0 . 4 0 0 16 16 16 16 0 0 None P..
0x130 0 ?? 0 16 0 r . . 5 6 5 0 . 4 0 0 16 16 16 16 0 0 None P..
0x131 0 ?? 0 0 0 r . . 0 0 0 0 . 4 16 0 16 16 16 16 0 0 None P..
0x132 0 ?? 0 0 0 r . . 0 0 0 0 . 4 24 0 16 16 16 16 0 0 None P..
0x133 0 ?? 0 0 0 r . . 0 0 0 0 . 4 24 8 16 16 16 16 0 0 None P..
0x134 0 ?? 0 32 0 r . . 16 16 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x135 0 ?? 0 32 0 . . 16 16 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x136 0 ?? 0 32 0 r y . 16 16 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x137 0 ?? 0 32 0 y . 16 16 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x138 0 ?? 0 32 0 r . . 32 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x139 0 ?? 0 32 0 . . 32 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x13a 0 ?? 0 32 0 r y . 32 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x13b 0 ?? 0 32 0 y . 32 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x13c 0 ?? 0 64 0 r . . 16 16 16 16 f 4 0 0 16 16 16 16 0 0 None P..
0x13d 0 ?? 0 64 0 . . 16 16 16 16 f 4 0 0 16 16 16 16 0 0 None P..
0x13e 0 ?? 0 64 0 r y . 16 16 16 16 f 4 0 0 16 16 16 16 0 0 None P..
0x13f 0 ?? 0 64 0 y . 16 16 16 16 f 4 0 0 16 16 16 16 0 0 None P..
0x140 0 ?? 0 128 0 r . . 32 32 32 32 f 4 0 0 16 16 16 16 0 0 None P..
0x141 0 ?? 0 128 0 . . 32 32 32 32 f 4 0 0 16 16 16 16 0 0 None P..
0x142 0 ?? 0 128 0 r y . 32 32 32 32 f 4 0 0 16 16 16 16 0 0 None P..
0x143 0 ?? 0 128 0 y . 32 32 32 32 f 4 0 0 16 16 16 16 0 0 None P..
0x144 0 ?? 0 32 0 r . . 16 16 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x145 0 ?? 0 32 0 . . 16 16 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x146 0 ?? 0 32 0 r y . 16 16 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x147 0 ?? 0 32 0 y . 16 16 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x148 0 ?? 0 32 0 r . . 16 16 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x149 0 ?? 0 32 0 . . 16 16 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x14a 0 ?? 0 32 0 r y . 16 16 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x14b 0 ?? 0 32 0 y . 16 16 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x14c 0 ?? 0 32 0 r . . 32 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x14d 0 ?? 0 32 0 . . 32 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x14e 0 ?? 0 32 0 r y . 32 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x14f 0 ?? 0 32 0 y . 32 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x150 0 ?? 0 32 0 r . . 32 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x151 0 ?? 0 32 0 . . 32 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x152 0 ?? 0 32 0 r y . 32 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x153 0 ?? 0 32 0 y . 32 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x154 0 ?? 0 64 0 r . . 16 16 16 16 f 4 24 0 16 16 16 16 0 0 None P..
0x155 0 ?? 0 64 0 . . 16 16 16 16 f 4 24 0 16 16 16 16 0 0 None P..
0x156 0 ?? 0 64 0 r y . 16 16 16 16 f 4 24 0 16 16 16 16 0 0 None P..
0x157 0 ?? 0 64 0 y . 16 16 16 16 f 4 24 0 16 16 16 16 0 0 None P..
0x158 0 ?? 0 64 0 r . . 16 16 16 16 f 4 24 8 16 16 16 16 0 0 None P..
0x159 0 ?? 0 64 0 . . 16 16 16 16 f 4 24 8 16 16 16 16 0 0 None P..
0x15a 0 ?? 0 64 0 r y . 16 16 16 16 f 4 24 8 16 16 16 16 0 0 None P..
0x15b 0 ?? 0 64 0 y . 16 16 16 16 f 4 24 8 16 16 16 16 0 0 None P..
0x15c 0 ?? 0 128 0 r . . 32 32 32 32 f 4 24 0 16 16 16 16 0 0 None P..
0x15d 0 ?? 0 128 0 . . 32 32 32 32 f 4 24 0 16 16 16 16 0 0 None P..
0x15e 0 ?? 0 128 0 r y . 32 32 32 32 f 4 24 0 16 16 16 16 0 0 None P..
0x15f 0 ?? 0 128 0 y . 32 32 32 32 f 4 24 0 16 16 16 16 0 0 None P..
0x160 0 ?? 0 128 0 r . . 32 32 32 32 f 4 24 8 16 16 16 16 0 0 None P..
0x161 0 ?? 0 128 0 . . 32 32 32 32 f 4 24 8 16 16 16 16 0 0 None P..
0x162 0 ?? 0 128 0 r y . 32 32 32 32 f 4 24 8 16 16 16 16 0 0 None P..
0x163 0 ?? 0 128 0 y . 32 32 32 32 f 4 24 8 16 16 16 16 0 0 None P..
0x164 0 ?? 0 16 0 r . . 16 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x165 0 ?? 0 16 0 . . 16 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x166 0 ?? 0 16 0 r y . 16 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x167 0 ?? 0 16 0 y . 16 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x168 0 ?? 0 64 0 r . . 32 32 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x169 0 ?? 0 64 0 . . 32 32 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x16a 0 ?? 0 64 0 r y . 32 32 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x16b 0 ?? 0 64 0 y . 32 32 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x16c 0 ?? 0 16 0 r . . 16 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x16d 0 ?? 0 16 0 . . 16 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x16e 0 ?? 0 16 0 r y . 16 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x16f 0 ?? 0 16 0 y . 16 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x170 0 ?? 0 16 0 r . . 16 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x171 0 ?? 0 16 0 . . 16 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x172 0 ?? 0 16 0 r y . 16 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x173 0 ?? 0 16 0 y . 16 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x174 0 ?? 0 64 0 r . . 32 32 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x175 0 ?? 0 64 0 . . 32 32 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x176 0 ?? 0 64 0 r y . 32 32 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x177 0 ?? 0 64 0 y . 32 32 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x178 0 ?? 0 64 0 r . . 32 32 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x179 0 ?? 0 64 0 . . 32 32 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x17a 0 ?? 0 64 0 r y . 32 32 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x17b 0 ?? 0 64 0 y . 32 32 0 0 f 4 24 8 16 16 16 16 0 0 None P..
ERROR: [Loader Message] Code 0 : /usr/lib/i386-linux-gnu/libvulkan_radeon.so:
wrong ELF class: ELFCLASS32
ERROR: [Loader Message] Code 0 : /usr/lib/i386-linux-gnu/libvulkan_lvp.so:
wrong ELF class: ELFCLASS32
ERROR: [Loader Message] Code 0 : /usr/lib/i386-linux-gnu/libvulkan_intel.so:
wrong ELF class: ELFCLASS32
'DISPLAY' environment variable not set... skipping surface info
error: XDG_RUNTIME_DIR not set in the environment.
error: XDG_RUNTIME_DIR not set in the environment.
error: XDG_RUNTIME_DIR not set in the environment.
error: XDG_RUNTIME_DIR not set in the environment.
error: XDG_RUNTIME_DIR not set in the environment.
WARNING: lavapipe is not a conformant vulkan implementation, testing use only.
==========
VULKANINFO
==========
Vulkan Instance Version: 1.2.162
Instance Extensions: count = 18
-------------------------------
VK_EXT_acquire_xlib_display : extension revision 1
VK_EXT_debug_report : extension revision 8
VK_EXT_debug_utils : extension revision 2
VK_EXT_direct_mode_display : extension revision 1
VK_EXT_display_surface_counter : extension revision 1
VK_KHR_device_group_creation : extension revision 1
VK_KHR_display : extension revision 23
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_display_properties2 : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 1
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_wayland_surface : extension revision 6
VK_KHR_xcb_surface : extension revision 6
VK_KHR_xlib_surface : extension revision 6
Instance Layers: count = 3
--------------------------
VK_LAYER_MESA_device_select Linux device selection layer 1.2.73 version 1
VK_LAYER_MESA_overlay Mesa Overlay layer 1.1.73 version 1
VK_LAYER_NV_optimus NVIDIA Optimus layer 1.2.155 version 1
Devices:
========
GPU0:
apiVersion = 4202641 (1.2.145)
driverVersion = 83898373 (0x5003005)
vendorID = 0x8086
deviceID = 0x3e9b
deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
deviceName = Intel(R) UHD Graphics 630 (CFL GT2)
driverID = DRIVER_ID_INTEL_OPEN_SOURCE_MESA
driverName = Intel open-source Mesa driver
driverInfo = Mesa 20.3.5
conformanceVersion = 1.2.0.0
GPU1:
apiVersion = 4202651 (1.2.155)
driverVersion = 1930870976 (0x7316c0c0)
vendorID = 0x10de
deviceID = 0x1e90
deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
deviceName = GeForce RTX 2080 with Max-Q Design
driverID = DRIVER_ID_NVIDIA_PROPRIETARY
driverName = NVIDIA
driverInfo = 460.91.03
conformanceVersion = 1.2.4.0
GPU2:
apiVersion = 4194306 (1.0.2)
driverVersion = 1 (0x0001)
vendorID = 0x10005
deviceID = 0x0000
deviceType = PHYSICAL_DEVICE_TYPE_CPU
deviceName = llvmpipe (LLVM 11.0.1, 256 bits)
driverID = DRIVER_ID_MESA_LLVMPIPE
driverName = llvmpipe
driverInfo = Mesa 20.3.5 (LLVM 11.0.1)
conformanceVersion = 1.0.0.0
name of display: :0
version number: 11.0
vendor string: The X.Org Foundation
vendor release number: 12011000
X.Org version: 1.20.11
maximum request size: 16777212 bytes
motion buffer size: 256
bitmap unit, bit order, padding: 32, LSBFirst, 32
image byte order: LSBFirst
number of supported pixmap formats: 7
supported pixmap formats:
depth 1, bits_per_pixel 1, scanline_pad 32
depth 4, bits_per_pixel 8, scanline_pad 32
depth 8, bits_per_pixel 8, scanline_pad 32
depth 15, bits_per_pixel 16, scanline_pad 32
depth 16, bits_per_pixel 16, scanline_pad 32
depth 24, bits_per_pixel 32, scanline_pad 32
depth 32, bits_per_pixel 32, scanline_pad 32
keycode range: minimum 8, maximum 255
focus: window 0x400009, revert to Parent
number of extensions: 29
BIG-REQUESTS
Composite
DAMAGE
DOUBLE-BUFFER
DPMS
DRI2
GLX
Generic Event Extension
MIT-SCREEN-SAVER
MIT-SHM
NV-CONTROL
NV-GLX
Present
RANDR
RECORD
RENDER
SECURITY
SHAPE
SYNC
X-Resource
XC-MISC
XFIXES
XFree86-DGA
XFree86-VidModeExtension
XINERAMA
XInputExtension
XKEYBOARD
XTEST
XVideo
default screen number: 0
number of screens: 1
screen #0:
dimensions: 640x480 pixels (217x163 millimeters)
resolution: 75x75 dots per inch
depths (7): 24, 1, 4, 8, 15, 16, 32
root window id: 0x1bd
depth of root window: 24 planes
number of colormaps: minimum 1, maximum 1
default colormap: 0x20
default number of colormap cells: 256
preallocated pixels: black 0, white 16777215
options: backing-store WHEN MAPPED, save-unders NO
largest cursor: 256x256
current input event mask: 0xa0000
StructureNotifyMask SubstructureNotifyMask
number of visuals: 132
default visual id: 0x21
visual:
visual id: 0x21
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x22
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x24
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x25
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x26
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x27
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x28
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x29
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x2a
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x2b
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x2c
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x2d
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x2e
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x2f
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x30
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x31
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x32
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x33
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x34
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x35
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x36
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x37
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x38
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x39
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x3a
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x3b
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x3c
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x3d
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x3e
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x3f
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x40
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x41
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x42
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x43
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x44
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x45
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x46
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x47
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x48
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x49
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x4a
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x4b
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x4c
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x4d
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x4e
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x4f
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x50
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x51
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x52
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x53
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x54
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x55
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x56
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x57
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x58
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x59
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x5a
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x5b
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x5c
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x5d
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x5e
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x5f
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x60
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x61
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x62
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x63
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x64
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x65
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x66
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x67
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x68
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x69
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x6a
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x6b
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x6c
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x6d
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x6e
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x6f
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x70
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x71
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x72
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x73
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x74
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x75
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x76
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x77
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x78
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x79
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 11 bits
visual:
visual id: 0x23
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x7a
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x7b
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x7c
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x7d
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x7e
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x7f
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x80
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x81
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x82
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x83
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x84
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x85
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x86
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x87
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x88
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x89
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x8a
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x8b
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x8c
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x8d
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x8e
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x8f
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x90
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x91
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x92
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x93
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x94
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x95
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x96
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x97
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x98
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x99
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x9a
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x9b
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x9c
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x9d
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x9e
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0x9f
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0xa0
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0xa1
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0xa2
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0xa3
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
visual:
visual id: 0xa4
class: TrueColor
depth: 32 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff0000, 0xff00, 0xff
significant bits in color specification: 8 bits
michael@toast:~/.steam/steam$ vglrun -c xv -fps 60 ./steam.sh
steam.sh[1071]: Running Steam on debian 11 64-bit
steam.sh[1071]: STEAM_RUNTIME is enabled automatically
setup.sh[1136]: Steam runtime environment up-to-date!
steam.sh[1071]: Steam client's requirements are satisfied
[2022-04-30 00:06:25] Startup - updater built Mar 14 2022 19:48:46
Installing breakpad exception handler for appid(steam)/version(1647446817)
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[2022-04-30 00:06:25] Loading cached metrics from disk
(/home/michael/.steam/debian-installation/package/steam_client_metrics.bin)
[2022-04-30 00:06:25] Using the following download hosts for Public, Realm
steamglobal
[2022-04-30 00:06:25] 1. https://cdn.cloudflare.steamstatic.com, /client/,
Realm 'steamglobal', weight was 100, source = 'update_hosts_cached.vdf'
[2022-04-30 00:06:25] 2. https://cdn.akamai.steamstatic.com, /client/, Realm
'steamglobal', weight was 100, source = 'update_hosts_cached.vdf'
[2022-04-30 00:06:25] 3. http://media.steampowered.com, /client/, Realm
'steamglobal', weight was 1, source = 'baked in'
Installing breakpad exception handler for appid(steam)/version(1647446817)
[2022-04-30 00:06:25] Checking for update on startup
[2022-04-30 00:06:25] Checking for available updates...
[2022-04-30 00:06:25] Downloading manifest:
https://cdn.cloudflare.steamstatic.com/client/steam_client_ubuntu12
Installing breakpad exception handler for appid(steam)/version(1647446817)
[2022-04-30 00:06:26] Download skipped: /client/steam_client_ubuntu12 version
1647446817, installed version 1647446817, existing pending version 0
[2022-04-30 00:06:26] Nothing to do
[2022-04-30 00:06:26] Verifying installation...
[2022-04-30 00:06:26] Performing checksum verification of executable files
[2022-04-30 00:06:27] Verification complete
Loaded SDL version 2.0.21-7140709
(steam:1221): Gtk-WARNING **: 00:06:27.474: Unable to locate theme engine in
module_path: "adwaita",
/usr/share/themes/Adwaita/gtk-2.0/main.rc:733: error: unexpected identifier
'direction', expected character '}'
(steam:1221): Gtk-WARNING **: 00:06:27.477: Unable to locate theme engine in
module_path: "adwaita",
/usr/share/themes/Adwaita/gtk-2.0/hacks.rc:28: error: invalid string constant
"normal_entry", expected valid string constant
Gtk-Message: 00:06:27.483: Failed to load module "gail"
Gtk-Message: 00:06:27.483: Failed to load module "atk-bridge"
steamwebhelper.sh[1290]: Runtime for steamwebhelper: defaulting to
/home/michael/.steam/debian-installation/ubuntu12_64/steam-runtime-heavy
Installing breakpad exception handler for appid(steam)/version(1647446817)
steamwebhelper.sh[1290]: Using CEF sandbox (try with -no-cef-sandbox if this
fails)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
CAppInfoCacheReadFromDiskThread took 36 milliseconds to initialize
Installing breakpad exception handler for appid(steam)/version(1647446817)
Warning: failed to set thread priority: set failed for 8: -1: setpriority()
failed
Warning: failed to set thread priority: set failed for priority 8
Warning: support for elevated priorities is most likely unavailable,
suppressing future warnings
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Warning: failed to set thread priority: set failed for 8: -1: setpriority()
failed
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
PulseAudio connect failed (used only for Mic Volume Control) with error: Access
denied
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
X Error of failed request: 177
Major opcode of failed request: 151 (GLX)
Minor opcode of failed request: 7 (X_GLXQueryVersion)
Serial number of failed request: 9
Current serial number in output stream: 9
(steam:1221): Gtk-WARNING **: 00:06:41.763: gtk_disable_setlocale() must be
called before gtk_init()
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Connectivity test: result=Connected, in progress=0
roaming config store loaded successfully - 303 bytes.
migrating temporary roaming config store
BRefreshApplicationsInLibrary 1: 17ms
Installing breakpad exception handler for appid(steam)/version(1647446817)
Failed to init SteamVR because it isn't installed
ExecCommandLine: "'/home/michael/.steam/debian-installation/ubuntu12_32/steam'"
System startup time: 18.33 seconds
BuildCompleteAppOverviewChange: 107
RegisterForAppOverview 1: 7ms
RegisterForAppOverview 2: 8ms
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
CAPIJobRequestUserStats - Server response failed 2
##
# Tried to launch Valheim
##
GameAction [AppID 892970, ActionID 1] : LaunchApp changed task to
ShowLaunchOption with ""
GameAction [AppID 892970, ActionID 1] : LaunchApp waiting for user response to
ShowLaunchOption ""
GameAction [AppID 892970, ActionID 1] : LaunchApp continues with user response
"1"
GameAction [AppID 892970, ActionID 1] : LaunchApp changed task to
ProcessingInstallScript with ""
GameAction [AppID 892970, ActionID 1] : LaunchApp changed task to
SynchronizingCloud with ""
GameAction [AppID 892970, ActionID 1] : LaunchApp changed task to
ProcessingShaderCache with ""
Fossilize INFO: Autogroup scheduling is not enabled on this kernel. Will rely
entirely on nice().
GameAction [AppID 892970, ActionID 1] : LaunchApp changed task to
SiteLicenseSeatCheckout with ""
GameAction [AppID 892970, ActionID 1] : LaunchApp changed task to
CreatingProcess with ""
GameAction [AppID 892970, ActionID 1] : LaunchApp waiting for user response to
CreatingProcess ""
GameAction [AppID 892970, ActionID 1] : LaunchApp continues with user response
"CreatingProcess"
/bin/sh\0-c\0LD_PRELOAD="${LD_PRELOAD#libdlfaker.so:libvglfaker.so:}:libdlfaker.so:libvglfaker.so"
/home/michael/.steam/steam/ubuntu12_32/reaper SteamLaunch AppId=892970 --
'/home/michael/.steam/debian-installation/steamapps/common/Valheim/valheim.x86_64'
-force-glcore\0
Game process added : AppID 892970
"LD_PRELOAD="${LD_PRELOAD#libdlfaker.so:libvglfaker.so:}:libdlfaker.so:libvglfaker.so"
/home/michael/.steam/steam/ubuntu12_32/reaper SteamLaunch AppId=892970 --
'/home/michael/.steam/debian-installation/steamapps/common/Valheim/valheim.x86_64'
-force-glcore", ProcID 1811, IP 0.0.0.0:0
chdir /home/michael/.steam/debian-installation/steamapps/common/Valheim
GameAction [AppID 892970, ActionID 1] : LaunchApp changed task to
WaitingGameWindow with ""
ERROR: ld.so: object
'/home/michael/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so'
from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object
'/home/michael/.steam/debian-installation/ubuntu12_64/gameoverlayrenderer.so'
from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object
'/home/michael/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so'
from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 892970, ActionID 1] : LaunchApp changed task to Completed
with ""
Found path:
/home/michael/.steam/debian-installation/steamapps/common/Valheim/valheim.x86_64
Game process updated : AppID 892970
"LD_PRELOAD="${LD_PRELOAD#libdlfaker.so:libvglfaker.so:}:libdlfaker.so:libvglfaker.so"
/home/michael/.steam/steam/ubuntu12_32/reaper SteamLaunch AppId=892970 --
'/home/michael/.steam/debian-installation/steamapps/common/Valheim/valheim.x86_64'
-force-glcore", ProcID 1813, IP 0.0.0.0:0
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Game process removed: AppID 892970
"LD_PRELOAD="${LD_PRELOAD#libdlfaker.so:libvglfaker.so:}:libdlfaker.so:libvglfaker.so"
/home/michael/.steam/steam/ubuntu12_32/reaper SteamLaunch AppId=892970 --
'/home/michael/.steam/debian-installation/steamapps/common/Valheim/valheim.x86_64'
-force-glcore", ProcID 1813
ThreadGetProcessExitCode: no such process 1813
ThreadGetProcessExitCode: no such process 1812
Game 892970 created interface STEAMAPPLIST_INTERFACE_VERSION001 / AppList
Game 892970 created interface STEAMAPPS_INTERFACE_VERSION008 / Apps
Game 892970 created interface STEAMHTMLSURFACE_INTERFACE_VERSION_005 /
HTMLSurface
Game 892970 created interface STEAMHTTP_INTERFACE_VERSION003 / HTTP
Game 892970 created interface STEAMINVENTORY_INTERFACE_V003 / Inventory
Game 892970 created interface STEAMMUSICREMOTE_INTERFACE_VERSION001 /
MusicRemote
Game 892970 created interface STEAMMUSIC_INTERFACE_VERSION001 / Music
Game 892970 created interface STEAMPARENTALSETTINGS_INTERFACE_VERSION001 /
ParentalSettings
Game 892970 created interface STEAMREMOTEPLAY_INTERFACE_VERSION001 / RemotePlay
Game 892970 created interface STEAMREMOTESTORAGE_INTERFACE_VERSION014 /
RemoteStorage
Game 892970 created interface STEAMSCREENSHOTS_INTERFACE_VERSION003 /
Screenshots
Game 892970 created interface STEAMUGC_INTERFACE_VERSION014 / UGC
Game 892970 created interface STEAMUSERSTATS_INTERFACE_VERSION011 / UserStats
Game 892970 created interface STEAMVIDEO_INTERFACE_V002 / Video
Game 892970 created interface SteamController007 /
Game 892970 created interface SteamController007 / Controller
Game 892970 created interface SteamFriends017 / Friends
Game 892970 created interface SteamInput001 /
Game 892970 created interface SteamInput001 / Controller
Game 892970 created interface SteamMatchGameSearch001 / GameSearch
Game 892970 created interface SteamMatchMaking009 / Matchmaking
Game 892970 created interface SteamMatchMakingServers002 / MatchmakingServers
Game 892970 created interface SteamNetworking006 / Networking
Game 892970 created interface SteamNetworkingSockets008 /
Game 892970 created interface SteamNetworkingUtils003 /
Game 892970 created interface SteamParties002 / Parties
Game 892970 created interface SteamUser020 / User
Game 892970 created interface SteamUtils009 /
Game 892970 created interface SteamUtils009 / Utils
Game 892970 method call count for
IClientNetworkingSocketsSerialized::GetSTUNServer : 2
Game 892970 method call count for
IClientNetworkingSocketsSerialized::GetCertAsync : 1
Game 892970 method call count for IClientHTTP::ReleaseHTTPRequest : 2
Game 892970 method call count for IClientHTTP::GetHTTPResponseBodyData : 2
Game 892970 method call count for IClientHTTP::SendHTTPRequest : 2
Game 892970 method call count for IClientHTTP::SetHTTPRequestHeaderValue : 1
Game 892970 method call count for IClientHTTP::CreateHTTPRequest : 2
Game 892970 method call count for IClientApps::GetDLCCount : 4
Game 892970 method call count for IClientUtils::RecordSteamInterfaceCreation :
32
Game 892970 method call count for IClientUtils::GetAPICallResult : 3
Game 892970 method call count for IClientUtils::GetAppID : 35
Game 892970 method call count for IClientUtils::GetServerRealTime : 3
Game 892970 method call count for IClientUtils::GetConnectedUniverse : 1
Game 892970 method call count for IClientFriends::GetPersonaName : 3
Game 892970 method call count for IClientUser::GetSteamID : 2
Game 892970 method call count for IClientUser::BLoggedOn : 1
Uploaded AppInterfaceStats to Steam
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
Installing breakpad exception handler for appid(steam)/version(1647446817)
GameAction [AppID 892970, ActionID 2] : LaunchApp changed task to
ShowLaunchOption with ""
GameAction [AppID 892970, ActionID 2] : LaunchApp waiting for user response to
ShowLaunchOption ""
GameAction [AppID 892970, ActionID 2] : LaunchApp continues with user response
"1"
GameAction [AppID 892970, ActionID 2] : LaunchApp changed task to
ProcessingInstallScript with ""
GameAction [AppID 892970, ActionID 2] : LaunchApp changed task to
SynchronizingCloud with ""
GameAction [AppID 892970, ActionID 2] : LaunchApp changed task to
ProcessingShaderCache with ""
Fossilize INFO: Autogroup scheduling is not enabled on this kernel. Will rely
entirely on nice().
device: /dev/dri/card0
EGL client APIs string: OpenGL OpenGL_ES
EGL vendor string: Mesa Project
EGL version string: 1.5
display EGL extensions:
EGL_ANDROID_blob_cache, EGL_ANDROID_native_fence_sync,
EGL_EXT_create_context_robustness, EGL_EXT_image_dma_buf_import,
EGL_EXT_image_dma_buf_import_modifiers, EGL_EXT_pixel_format_float,
EGL_IMG_context_priority, EGL_KHR_cl_event2, EGL_KHR_config_attribs,
EGL_KHR_create_context, EGL_KHR_create_context_no_error,
EGL_KHR_fence_sync, EGL_KHR_get_all_proc_addresses, EGL_KHR_gl_colorspace,
EGL_KHR_gl_renderbuffer_image, EGL_KHR_gl_texture_2D_image,
EGL_KHR_gl_texture_3D_image, EGL_KHR_gl_texture_cubemap_image,
EGL_KHR_image_base, EGL_KHR_no_config_context, EGL_KHR_reusable_sync,
EGL_KHR_surfaceless_context, EGL_KHR_wait_sync,
EGL_MESA_configless_context, EGL_MESA_drm_image,
EGL_MESA_image_dma_buf_export, EGL_MESA_query_driver
client EGL extensions:
EGL_EXT_client_extensions, EGL_EXT_device_base,
EGL_EXT_device_enumeration, EGL_EXT_device_query, EGL_EXT_platform_base,
EGL_EXT_platform_device, EGL_EXT_platform_wayland, EGL_EXT_platform_x11,
EGL_KHR_client_get_all_proc_addresses, EGL_KHR_debug,
EGL_KHR_platform_gbm, EGL_KHR_platform_wayland, EGL_KHR_platform_x11,
EGL_MESA_platform_gbm, EGL_MESA_platform_surfaceless
EGL version: 1.5
OpenGL vendor string: Intel
OpenGL renderer string: Mesa Intel(R) UHD Graphics 630 (CFL GT2)
OpenGL version string: 4.6 (Compatibility Profile) Mesa 20.3.5
OpenGL shading language version string: 4.60
OpenGL extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
GL_AMD_multi_draw_indirect, GL_AMD_performance_monitor,
GL_AMD_pinned_memory, GL_AMD_query_buffer_object,
GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export,
GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4,
GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index,
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_packed_pixels, GL_ARB_ES2_compatibility,
GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility,
GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_blend_func_extended,
GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility,
GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted,
GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control,
GL_ARB_direct_state_access, GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock,
GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5,
GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_indirect_parameters,
GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata,
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_polygon_offset_clamp, GL_ARB_post_depth_coverage,
GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops,
GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot,
GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
GL_ARB_shader_objects, GL_ARB_shader_precision,
GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples,
GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array,
GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
GL_ARB_shading_language_include, GL_ARB_shading_language_packing,
GL_ARB_shadow, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing,
GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier,
GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
GL_ARB_texture_compression, GL_ARB_texture_compression_bptc,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_stencil8, GL_ARB_texture_storage,
GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit,
GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_blend_equation_separate,
GL_ATI_draw_buffers, GL_ATI_fragment_shader, GL_ATI_separate_stencil,
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_equation_separate,
GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,
GL_EXT_demote_to_helper_invocation, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters,
GL_EXT_gpu_shader4, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp,
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_specular_color,
GL_EXT_shader_framebuffer_fetch,
GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_integer_mix,
GL_EXT_shader_samples_identical, GL_EXT_shadow_funcs,
GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture,
GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_array,
GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod_bias, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8,
GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit,
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_INTEL_blackhole_render, GL_INTEL_performance_query,
GL_INTEL_shader_atomic_float_minmax, GL_INTEL_shader_integer_functions2,
GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent,
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior,
GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr,
GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y,
GL_MESA_pack_invert, GL_MESA_shader_integer_functions,
GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square,
GL_NV_compute_shader_derivatives, GL_NV_conditional_render,
GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_clamp,
GL_NV_fog_distance, GL_NV_fragment_shader_interlock, GL_NV_half_float,
GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
20 EGLConfigs:
Cfg tra buf lev buf colorbuffer dep ste client APIs ms cav surf
ID ns sz el typ r g b a F th ncl GL ES ES2 VG ns b eat typ
-----------------------------------------------------------------------
0x001 . 32 0 rgb 10 10 10 2 f 0 0 y y y . 0 0 None A..
0x002 . 32 0 rgb 10 10 10 2 f 16 0 y y y . 0 0 None A..
0x003 . 32 0 rgb 10 10 10 2 f 24 0 y y y . 0 0 None A..
0x004 . 32 0 rgb 10 10 10 2 f 24 8 y y y . 0 0 None A..
0x005 . 30 0 rgb 10 10 10 0 f 0 0 y y y . 0 0 None R..
0x006 . 30 0 rgb 10 10 10 0 f 16 0 y y y . 0 0 None R..
0x007 . 30 0 rgb 10 10 10 0 f 24 0 y y y . 0 0 None R..
0x008 . 30 0 rgb 10 10 10 0 f 24 8 y y y . 0 0 None R..
0x009 . 32 0 rgb 8 8 8 8 f 0 0 y y y . 0 0 None A..
0x00a . 32 0 rgb 8 8 8 8 f 16 0 y y y . 0 0 None A..
0x00b . 32 0 rgb 8 8 8 8 f 24 0 y y y . 0 0 None A..
0x00c . 32 0 rgb 8 8 8 8 f 24 8 y y y . 0 0 None A..
0x00d . 24 0 rgb 8 8 8 0 f 0 0 y y y . 0 0 None R..
0x00e . 24 0 rgb 8 8 8 0 f 16 0 y y y . 0 0 None R..
0x00f . 24 0 rgb 8 8 8 0 f 24 0 y y y . 0 0 None R..
0x010 . 24 0 rgb 8 8 8 0 f 24 8 y y y . 0 0 None R..
0x011 . 16 0 rgb 5 6 5 0 f 0 0 y y y . 0 0 None R..
0x012 . 16 0 rgb 5 6 5 0 f 16 0 y y y . 0 0 None R..
0x013 . 16 0 rgb 5 6 5 0 f 24 0 y y y . 0 0 None R..
0x014 . 16 0 rgb 5 6 5 0 f 24 8 y y y . 0 0 None R..