Thanks for the reply,
Contexts of the tests :
- Server : Ubuntu 9.04 32b / VirtualGL 2.1.4 / QuadSLI GTX295 with nvidia's
drivers version 195.36.24
- Client : Ubuntu 10.04 64b / VirtualGL 2.1.4 / Nvidia 7600GT with nvidia's
drivers version 195.36.24
- 100mb network first time, Gb network 2nd time.
here are the logs :
100mb network :
did...@ldc-t:~$ /opt/VirtualGL/bin/vglrun -sp +pr /opt/VirtualGL/bin/glxspheres
[VGL] NOTICE: Automatically setting VGL_CLIENT environment variable to
[VGL] 172.17.40.4, the IP address of your SSh client.
Polygons in scene: 62464
Visual ID of window: 0x21
[VGL] WARNING: The OpenGL rendering context obtained on X display
[VGL] localhost:11.0 is indirect, which may cause performance to suffer.
[VGL] If localhost:11.0 is a local X display, then the framebuffer device
[VGL] permissions may be set incorrectly.
Readback - 3.32 Mpixels/sec- 2.98 fps
1.427887 frames/sec - 1.593522 Mpixels/sec
Compress 0 - 51.81 Mpixels/sec- 46.42 fps
Total - 1.59 Mpixels/sec- 1.43 fps- 2.36 Mbits/sec (16.2:1)
Readback - 3.33 Mpixels/sec- 2.99 fps
1.431452 frames/sec - 1.597501 Mpixels/sec
Compress 0 - 50.12 Mpixels/sec- 44.91 fps
Total - 1.60 Mpixels/sec- 1.43 fps- 2.57 Mbits/sec (14.9:1)
Readback - 3.38 Mpixels/sec- 3.03 fps
1.449498 frames/sec - 1.617640 Mpixels/sec
Compress 0 - 45.18 Mpixels/sec- 40.49 fps
Total - 1.61 Mpixels/sec- 1.45 fps- 2.73 Mbits/sec (14.2:1)
Readback - 3.45 Mpixels/sec- 3.09 fps
1.459527 frames/sec - 1.628832 Mpixels/sec
Compress 0 - 43.29 Mpixels/sec- 38.79 fps
Total - 1.63 Mpixels/sec- 1.46 fps- 2.79 Mbits/sec (14.0:1)
Readback - 3.32 Mpixels/sec- 2.98 fps
1.437647 frames/sec - 1.604414 Mpixels/sec
Compress 0 - 43.10 Mpixels/sec- 38.62 fps
Total - 1.60 Mpixels/sec- 1.44 fps- 2.79 Mbits/sec (13.8:1)
Readback - 3.32 Mpixels/sec- 2.97 fps
1.433601 frames/sec - 1.599898 Mpixels/sec
Compress 0 - 43.07 Mpixels/sec- 38.59 fps
Total - 1.60 Mpixels/sec- 1.43 fps- 2.78 Mbits/sec (13.8:1)
Readback - 3.45 Mpixels/sec- 3.09 fps
1.466370 frames/sec - 1.636468 Mpixels/sec
Compress 0 - 42.36 Mpixels/sec- 37.95 fps
Total - 1.64 Mpixels/sec- 1.47 fps- 2.83 Mbits/sec (13.9:1)
Readback - 3.46 Mpixels/sec- 3.10 fps
1.462891 frames/sec - 1.632586 Mpixels/sec
Compress 0 - 43.28 Mpixels/sec- 38.78 fps
Total - 1.64 Mpixels/sec- 1.47 fps- 2.83 Mbits/sec (13.8:1)
Readback - 3.46 Mpixels/sec- 3.10 fps
1.465122 frames/sec - 1.635076 Mpixels/sec
Compress 0 - 44.43 Mpixels/sec- 39.81 fps
Total - 1.63 Mpixels/sec- 1.46 fps- 2.83 Mbits/sec (13.8:1)
Readback - 3.46 Mpixels/sec- 3.10 fps
1.461738 frames/sec - 1.631300 Mpixels/sec
Compress 0 - 47.80 Mpixels/sec- 42.84 fps
Total - 1.63 Mpixels/sec- 1.46 fps- 2.83 Mbits/sec (13.8:1)
Readback - 3.47 Mpixels/sec- 3.11 fps
1.466228 frames/sec - 1.636310 Mpixels/sec
Compress 0 - 43.15 Mpixels/sec- 38.66 fps
Total - 1.64 Mpixels/sec- 1.47 fps- 2.82 Mbits/sec (13.9:1)
Readback - 3.46 Mpixels/sec- 3.10 fps
1.464902 frames/sec - 1.634831 Mpixels/sec
Compress 0 - 43.21 Mpixels/sec- 38.71 fps
Total - 1.63 Mpixels/sec- 1.46 fps- 2.82 Mbits/sec (13.9:1)
Readback - 3.46 Mpixels/sec- 3.10 fps
1.466725 frames/sec - 1.636865 Mpixels/sec
Compress 0 - 45.26 Mpixels/sec- 40.56 fps
Total - 1.64 Mpixels/sec- 1.47 fps- 2.81 Mbits/sec (14.0:1)
Readback - 3.46 Mpixels/sec- 3.10 fps
On Gb network :
did...@ldc-t:~$ /opt/VirtualGL/bin/vglrun -sp +pr /opt/VirtualGL/bin/glxspheres
Polygons in scene: 62464
Visual ID of window: 0x21
[VGL] WARNING: The OpenGL rendering context obtained on X display
[VGL] 172.17.40.4:0.0 is indirect, which may cause performance to suffer.
[VGL] If 172.17.40.4:0.0 is a local X display, then the framebuffer device
[VGL] permissions may be set incorrectly.
Readback - 28.51 Mpixels/sec- 25.54 fps
2.687975 frames/sec - 2.999780 Mpixels/sec
Compress 0 - 51.58 Mpixels/sec- 46.22 fps
Total - 3.00 Mpixels/sec- 2.69 fps- 4.61 Mbits/sec (15.6:1)
Readback - 23.91 Mpixels/sec- 21.42 fps
2.479951 frames/sec - 2.767626 Mpixels/sec
Compress 0 - 48.86 Mpixels/sec- 43.78 fps
Total - 2.76 Mpixels/sec- 2.47 fps- 4.68 Mbits/sec (14.2:1)
Readback - 29.71 Mpixels/sec- 26.62 fps
2.528143 frames/sec - 2.821408 Mpixels/sec
Compress 0 - 55.23 Mpixels/sec- 49.49 fps
Total - 2.84 Mpixels/sec- 2.54 fps- 4.91 Mbits/sec (13.9:1)
Readback - 29.26 Mpixels/sec- 26.22 fps
2.674947 frames/sec - 2.985241 Mpixels/sec
Compress 0 - 45.22 Mpixels/sec- 40.52 fps
Total - 2.97 Mpixels/sec- 2.66 fps- 5.12 Mbits/sec (13.9:1)
Readback - 28.96 Mpixels/sec- 25.95 fps
2.642373 frames/sec - 2.948889 Mpixels/sec
Compress 0 - 42.33 Mpixels/sec- 37.93 fps
Total - 2.95 Mpixels/sec- 2.64 fps- 5.10 Mbits/sec (13.9:1)
Readback - 29.03 Mpixels/sec- 26.01 fps
2.608035 frames/sec - 2.910567 Mpixels/sec
Compress 0 - 42.37 Mpixels/sec- 37.96 fps
Total - 2.91 Mpixels/sec- 2.61 fps- 5.01 Mbits/sec (14.0:1)
Readback - 29.30 Mpixels/sec- 26.26 fps
2.643140 frames/sec - 2.949745 Mpixels/sec
Compress 0 - 45.36 Mpixels/sec- 40.65 fps
Total - 2.95 Mpixels/sec- 2.64 fps- 5.05 Mbits/sec (14.0:1)
Readback - 29.12 Mpixels/sec- 26.09 fps
2.698202 frames/sec - 3.011193 Mpixels/sec
Compress 0 - 42.85 Mpixels/sec- 38.39 fps
Total - 3.00 Mpixels/sec- 2.69 fps- 5.14 Mbits/sec (14.0:1)
Readback - 29.68 Mpixels/sec- 26.59 fps
2.658916 frames/sec - 2.967350 Mpixels/sec
Compress 0 - 43.54 Mpixels/sec- 39.01 fps
Total - 2.98 Mpixels/sec- 2.67 fps- 4.77 Mbits/sec (15.0:1)
Readback - 29.42 Mpixels/sec- 26.36 fps
2.585393 frames/sec - 2.885299 Mpixels/sec
And if I launch glxspheres just with ssh -X :
389.248438 frames/sec - 434.401256 Mpixels/sec
379.393107 frames/sec - 423.402707 Mpixels/sec
375.535425 frames/sec - 419.097534 Mpixels/sec
371.433732 frames/sec - 414.520044 Mpixels/sec
375.291968 frames/sec - 418.825837 Mpixels/sec
379.474747 frames/sec - 423.493817 Mpixels/sec
372.979736 frames/sec - 416.245385 Mpixels/sec
372.818163 frames/sec - 416.065070 Mpixels/sec
So, Houston, I got a problem :)
Thanks for your help.
Philippe.
On Tue, Jun 22, 2010 at 7:10 AM, DRC <[email protected]>wrote:
> -- Kill all instances of vglclient on the client machine.
>
> -- Ensure that the client is using 1280x1024 or higher resolution
>
> -- export VGL_PROFILE=1 on the client machine
>
> -- vglconnect u...@server
>
> -- Launch
>
> vglrun -sp +pr /opt/VirtualGL/bin/glxspheres
>
> on the server
>
> -- Let it run for 60 seconds or so, then kill it
>
> -- Post the output from the server console as well as the contents of
> ~/.vgl/vglconnect-{client}-:0.0.log from the client machine
>
> On 6/21/10 8:29 AM, Philippe wrote:
> > Hello,
> > I was using VirtualGL 2.1.2 successfully on a core i7 with a Quad SLI of
> > GTX295 and Ubuntu 9.04 64b.
> > I change the Ubuntu for a 32b version, upgrade sometimes nvidia drivers
> > and re-use VirtualGL, with the last version : 2.1.4 (and tried with
> > 2.1.3), and I got a big problem with the performances.
> >
> > For example if I launch glxgears just with a simple remote display (ssh
> > -X), I got more than 5400FPS, and if I connect my computer with
> > vglconnect u...@machine and I launch glxgears with vglrun, I got 8 FPS
> ...
> >
> > I will soon reinstall the machine under Ubuntu 10.04 64b, but this "bug"
> > is a very problem, so maybe anyone can have an idea if it's VGL or the
> > Nvidia's drivers ?
> >
> > Thanks !
> >
> > Philippe
> >
> >
> >
> >
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